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  • 04:00

    IntelOrca on develop

    Merge Localisation/master into … (compare)

  • 02:34
    tricktux commented #6268
  • 02:34
    tricktux commented #6268
  • 02:33
    tricktux commented #6268
  • 02:12
    tricktux commented #6268
  • Oct 17 19:55
    duncanspumpkin commented #10065
  • Oct 17 11:55
    tupaschoal opened #10107
  • Oct 17 08:54
    Gymnasiast labeled #10106
  • Oct 17 08:48
    Gymnasiast edited #1745
  • Oct 17 08:48

    Gymnasiast on master

    ko-KR: Modify translations for … ko-KR: Apply #1745 (compare)

  • Oct 17 08:48
    Gymnasiast closed #1754
  • Oct 17 08:07
    telk5093 edited #1754
  • Oct 17 08:07
    telk5093 edited #1754
  • Oct 17 08:06
    telk5093 synchronize #1754
  • Oct 17 08:05
    telk5093 opened #1754
  • Oct 17 07:42
    telk5093 opened #10106
  • Oct 16 19:52

    Broxzier on develop

    Fix possible cause for desyncs … (compare)

  • Oct 16 19:52
    Broxzier closed #10104
  • Oct 16 19:43
    OpenRCT2-git-bot labeled #10105
  • Oct 16 19:43
    OpenRCT2-git-bot labeled #10105
Duncan
@duncanspumpkin
g1.dat is from the gog files
You have shown us the openrct2 folder
Albert Mikaelyan
@Tahvok
Yep, you're right. I clearly confused the 2 directories
Working great now! Thanks a lot!
Duncan
@duncanspumpkin
Kl
Krutonium
@Krutonium

https://github.com/pond3r/ggpo

I wonder how this would work in OpenRCT2 if implemented

Austin Keller
@ajbookstar_twitter
hello I recently felt the need to uninstall openrct2 so I deleted the application and program files, along with the original Rct2 files. I reinstalled Rct2, but it is now
saying "OpenRCT2 is missing"
when I boot it up
Ethan Smith
@ethanhs
How are you starting the game?
ζeh Matt
@ZehMatt

https://github.com/pond3r/ggpo

I wonder how this would work in OpenRCT2 if implemented

This kind of trick only works on games that don't have many updating objects/entities and we rely on the determinism for network play rather than state synchronization

Ethan Smith
@ethanhs
Krutonium
@Krutonium
I wonder if anyone has attempted this.
Ethan Smith
@ethanhs
probably not
Ethan Smith
@ethanhs
fortunately you have to add a rule to your sudoers which is rather inadvisable
Krutonium
@Krutonium
Anyone here have any experience with build Android ROMS?
Or with massivly complex build systems?
Because I am helping with a ROM but it's hanging up on building WPA_Supplicant I think
And nobody can figure out why
Ethan Smith
@ethanhs
I mean feel free to post a paste link or something of the error, I might be able to help?
This is the process that just sits there forever
(I dumped the command line since the build tools even at full verbosity doesn't actually mention it)
repo init -u git://github.com/AospExtended/manifest.git -b 9.x
repo sync -c -j8 --force-sync -f --no-clone-bundle --no-tag

git clone git@gitlab.com:HardStyl3r/android_device_lge_d850 -b aex-9.0 device/lge/d850;git clone git@gitlab.com:HardStyl3r/android_device_lge_d851 -b aex-9.0 device/lge/d851;git clone git@gitlab.com:HardStyl3r/android_device_lge_d852 -b aex-9.0 device/lge/d852;git clone git@gitlab.com:HardStyl3r/android_device_lge_d855 -b aex-9.0 device/lge/d855;git clone git@gitlab.com:HardStyl3r/android_device_lge_f400 -b aex-9.0 device/lge/f400;git clone git@gitlab.com:HardStyl3r/android_device_lge_g3-common -b lineage-16.0 device/lge/g3-common;git clone git@gitlab.com:HardStyl3r/android_device_lge_g3ds -b aex-9.0 device/lge/g3ds;git clone git@gitlab.com:HardStyl3r/android_device_lge_ls990 -b aex-9.0 device/lge/ls990;git clone git@gitlab.com:HardStyl3r/android_device_lge_vs985 -b aex-9.0 device/lge/vs985;git clone git@gitlab.com:HardStyl3r/android_kernel_lge_g3.git -b lineage-16.0 kernel/lge/g3;git clone git@gitlab.com:HardStyl3r/proprietary_vendor_lge.git -b lineage-16.0 vendor/lge;

lunch aosp_d855-userdebug && mka aex; lunch aosp_d851-userdebug && mka aex;lunch aosp_d852-userdebug && mka aex; lunch aosp_d850-userdebug && mka aex;lunch aosp_f400-userdebug && mka aex; lunch aosp_g3ds-userdebug && mka aex;lunch aosp_ls990-userdebug && mka aex; lunch aosp_vs985-userdebug && mka aex
It will take a decent amount of time but it will build most of Android, then build a recovery image, then will eventually hang up and just sit there.
Ethan Smith
@ethanhs
yikes that is a long command line
Krutonium
@Krutonium
Just a bit
But this was intended to build the release for AospExtended
Final
Android 9 for such phones as the LG G3
Beware and use ccache
Because it's about 50k files to compile
It takes just over an hour on my 1800X
(It also takes over an hour to clone at 25MB/s)
SO YEAH THAT'S WHAT I'VE BEEN UP TO (sigh)
Ethan Smith
@ethanhs
ccache won't help unless you want to compile again
but I guess if it is failing then you really want ccache
Krutonium
@Krutonium
Yep pretty much.
That's why I said ccache
Because first you have to hit the issue, otherwise how does one debug it
With ccache it drops compile time from over an hour to less than a minute
At least on my system with an excessive cache size on an SSD
Krutonium
@Krutonium
MacOS Catalana dropped 32 bit support
Except if you use Digital Entitlement
In which case your device just stops booting.
Great Job.
(It's a system service that's 32 bit, and when it crashes it takes the system with it.)
Ethan Smith
@ethanhs
nice
yeah I've been hearing about the 32bit support drop