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  • 06:19
    ZehMatt commented #13911
  • 06:14

    ZehMatt on develop

    Add nullptr check in get_loaded… Merge pull request #13938 from … (compare)

  • 06:14
    ZehMatt closed #13938
  • 05:33
    ZehMatt synchronize #13745
  • 05:27
    duncanspumpkin commented #13959
  • 04:57
    ZehMatt synchronize #13745
  • 04:25
    ZehMatt synchronize #13745
  • 04:09

    ZehMatt on develop

    Allow the main game loop to sca… Merge pull request #13869 from … (compare)

  • 04:09
    ZehMatt closed #13869
  • 04:08

    IntelOrca on develop

    Merge Localisation/master into … (compare)

  • 00:29
    IntelOrca synchronize #13927
  • Jan 26 23:33
    Fred-1044276 edited #13959
  • Jan 26 23:30
    Fred-1044276 commented #13959
  • Jan 26 20:59
    ocalhoun6 commented #13954
  • Jan 26 19:48
    James103 commented #13959
  • Jan 26 19:42
    Fred-1044276 opened #13959
  • Jan 26 17:46
    deurklink commented #13958
  • Jan 26 17:44
    deurklink commented #13958
  • Jan 26 17:35
    James103 commented #13958
  • Jan 26 17:30
    deurklink commented #13958
Simon Nemeth
@simonjonnemeth
@Krutonium Yeah, it would've been nice. Even just the ability to drag the map around with two fingers (or a similar method) would be better than nothing just to get it somewhat playable at least on tablet devices because right now it's a pain scrolling around the map by touch. Also scrolling signs (park gate, ride entrances, path signs etc) are broken on the Android builds (undefined string or something).
twello
@twello
i'm setting up a lan multiplayer server and i was wondering how people handle the savegame states. afaik the game state is not saved automatically, and when i restart the server it will reload from the initial savegame, so all changes will be lost. is there a nice way to handle autosaving in multiplayer nowadays?
Ted John
@IntelOrca
The game is automatically saved at the frequency set by the autosave configuration. You just need to make sure your server loads the latest autosave if you restart it.
twello
@twello
so i need to adapt my startup script to find latest savefile and load that?
Ted John
@IntelOrca
yep
Timo
@timotk
@twello Could you share that script if you've made it? I'm very interested since I ran into the same problem.
I have another question on setting up a server: When running openrct2 host ... --headless on a headless server, it appears to not create groups.json. Is that correct? And is it desired behaviour?
Michał Janiszewski
@janisozaur
it doesn't create groups file unless you modify them
Timo
@timotk
Ah okay, thanks. Another question then: What is the easiest way of setting up an admin account, when your server and client are not on the same machine? Because I am trying to set up a server on a VM and document all the steps.
Michał Janiszewski
@janisozaur
you can transfer users.json, groups.json and your user's key between machines easily
Timo
@timotk
Alright. The server doesn't need any RCT2 data, right?
Michael Steenbeek
@Gymnasiast
Headless servers don't, no.
Timo
@timotk
I wrote the following instructions. Do you have any feedback? I can add it to the wiki later. https://gist.github.com/timotk/7db7f186a14bda08f08893742d73ed2f.
Cory Sanin
@CorySanin
Maybe a reminder to change the configuration in config.ini (default_password, advertise, etc). Also the instructions are the same if you're running Ubuntu on bare metal, so no need to specify that you're running on a VM. Otherwise everything looks correct to me as far as I can tell.
Michał Janiszewski
@janisozaur
the only thing specific to ubuntu is the PPA, and probably also the fact that our releases target use that syste to build
but you can also use appimage
Cory Sanin
@CorySanin
Or use Docker. But the instructions would be a bit different.
Michał Janiszewski
@janisozaur
I would also suggest not using rsync, as it requires host-side software to be installed
you already use ssh, so why not just scp the files?
rsync would provide benefit when dealing with large files that you sync often, none of those are true in this case
Timo
@timotk
Thanks for the feedback. I wanted to create a guide that explains the whole thing, from start to finish, because I actually ran into the headless server setup issue myself.
I was using rsync when I thought I still had to move RCT2 data, I will edit that to use scp.
Michał Janiszewski
@janisozaur
oh and --address XXX is optional. It might be confusing users to figure out the IP and the default should be 0.0.0.0 which means all NICs
Timo
@timotk
I actually wrote the systemd service instructions 3 years ago haha
xMyThoLoGyx
@xMyThoLoGyx
hi, my friend and I keep getting this error: Disconnected: No data, we are on the same network and on the latest build
Michael Steenbeek
@Gymnasiast
We moved to Discord: https://discord.gg/ZXZd8D8
Simon Nemeth
@simonjonnemeth
Will we ever bypass those item limits in the scenario editor? I remember a long time ago there was talk creating new file formats as a way around them (sorry if I'm wrong, I no very little about this sort of thing).
Andrew
@unenergizer
Hey guys what is largest map size of a map?
Tulio Leao
@tupaschoal
We moved to Discord: https://discord.gg/ZXZd8D8
WillHunting2
@WillHunting2
hey all
how do i switch versions to play with other servers in different verisons???
Cory Sanin
@CorySanin
We moved to Discord: https://discord.gg/ZXZd8D8
brycemarquis
@brycemarquis
anyone willing to help me with installing openRCT2 on catalina, having a hell of a time
Cory Sanin
@CorySanin
We moved to Discord: https://discord.gg/ZXZd8D8
grepwood
@grepwood
Hi. I only have RCT1. Is there a way to play only that with openrct2?
Ted John
@IntelOrca
We moved to Discord: https://discord.gg/ZXZd8D8
David Demelier
@markand
hi there
I've downloaded the triple thrill track from GOG and tried to extract it using innoextract it complains that it is not a Inno Setup installer, I wonder if the GOG installer has changed because I've successfully done that several years ago
Cory Sanin
@CorySanin
We moved to Discord: https://discord.gg/ZXZd8D8
Peter
@Peetz0r
Hello! Anyone in here?
Ethan Smith
@ethanhs
We moved to Discord: https://discord.gg/ZXZd8D8
kingofsponges
@kingofsponges
h
stop spamming
i wont move onto discord
discord is terrible
gitter is better
Cory Sanin
@CorySanin
ok but that doesn't change that the conversation was moved there.
kingofsponges
@kingofsponges
better read
Cory Sanin
@CorySanin
Yep, I'm the one who can't read.
Ted John
@IntelOrca

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We have moved to discord: https://discord.gg/ZXZd8D8

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