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  • Sep 15 17:07
    demipixel commented #369
  • Sep 15 17:01
    GameofTurkey commented #369
  • Sep 15 17:01
    GameofTurkey commented #369
  • Sep 15 16:26
    rom1504 commented #369
  • Sep 15 12:46
    GameofTurkey opened #369
  • Sep 06 09:23
    unixfox commented #342
  • Aug 20 22:12
    rom1504 closed #368
  • Aug 09 00:02
    mhsjlw commented #367
  • Aug 09 00:01
    mhsjlw commented #368
  • Aug 08 23:59
    mhsjlw closed #367
  • Jul 21 16:52
    rom1504 commented #367
  • Jul 21 15:32
    GoogleSites opened #368
  • Jul 21 15:31
    GoogleSites opened #367
  • Jun 29 08:18
    4xk closed #366
  • Jun 29 08:18
    4xk commented #366
  • Jun 29 03:36
    4xk commented #366
  • Jun 29 03:33
    demipixel commented #366
  • Jun 29 03:33
    demipixel commented #366
  • Jun 29 03:19
    4xk commented #366
  • Jun 28 23:06
    demipixel commented #366
Romain Beaumont
@rom1504
Did you use a correct world generator ?
rom1504bot
@rom1504bot
<GoogleSites> I used superflat, the grass one, and the diamond one
Romain Beaumont
@rom1504
And spawn is broken ?
Very weird
rom1504bot
@rom1504bot
<GoogleSites> grass_field, diamond_square, superflat
Romain Beaumont
@rom1504
Did you use a correct config besides that ?
rom1504bot
@rom1504bot
<GoogleSites> I use mineflayer to join it then I print out coords every 1s and it starts at 0 and stops at -251.999
<GoogleSites> yeah everything else is correct
Romain Beaumont
@rom1504
Does it work with vanilla client ?
rom1504bot
@rom1504bot
<GoogleSites> when I print the block beside the bot it gives a valid non-air block so it might be lagging idk
<GoogleSites> on phone so I can't test vanilla atm
rom1504bot
@rom1504bot
<𝕸𝖆𝖝> Hi, I would like to know why I have a crash when I rightclick on a block?
/home/container/node_modules/minecraft-protocol/src/transforms/framing.js:66 } else { throw e } TypeError: Cannot read property 'type' of undefined at Client.player._client.on (/home/container/src/lib/plugins/useItem.js:8:38) at Client.emit (events.js:198:13) at FullPacketParser.deserializer.on (/home/container/node_modules/minecraft-protocol/src/client.js:82:12) at FullPacketParser.emit (events.js:198:13) at addChunk (/home/container/node_modules/readable-stream/lib/_stream_readable.js:297:12) at readableAddChunk (/home/container/node_modules/readable-stream/lib/_stream_readable.js:279:11) at FullPacketParser.Readable.push (/home/container/node_modules/readable-stream/lib/_stream_readable.js:240:10)
<𝕸𝖆𝖝> at FullPacketParser.Transform.push (/home/container/node_modules/readable-stream/lib/_stream_transform.js:139:32) at FullPacketParser._transform (/home/container/node_modules/protodef/src/serializer.js:81:10) at FullPacketParser.Transform._read (/home/container/node_modules/readable-stream/lib/_stream_transform.js:177:10) at FullPacketParser.Transform._write (/home/container/node_modules/readable-stream/lib/_stream_transform.js:164:83) at doWrite (/home/container/node_modules/readable-stream/lib/_stream_writable.js:405:139) at writeOrBuffer (/home/container/node_modules/readable-stream/lib/_stream_writable.js:394:5) at FullPacketParser.Writable.write (/home/container/node_modules/readable-stream/lib/_stream_writable.js:303:11) at Decompressor.ondata (/home/container/node_modules/readable-stream/lib/_stream_readable.js:662:20) at Decompressor.emit (events.js:198:13) at addChunk (/home/container/node_modules/readable-stream/lib/_stream_readable.js:297:12) at readableAddChunk (/home/container/node_modules/readable-stream/lib/_stream_readable.js:279:11) at Decompressor.Readable.push (/home/container/node_modules/readable-stream/lib/_stream_readable.js:240:10) at Decompressor.Transform.push (/home/container/node_modules/readable-stream/lib/_stream_transform.js:139:32) at Decompressor._transform (/home/container/node_modules/minecraft-protocol/src/transforms/compression.js:52:12) at Decompressor.Transform._read (/home/container/node_modules/readable-stream/lib/_stream_transform.js:177:10)
Romain Beaumont
@rom1504
Looks like it's not handled properly in useItem.js line 198
You could fix it
rom1504bot
@rom1504bot
<Legend> How do I use mineflayer sessions?
<Legend> So I dont get mojang banned
rom1504bot
@rom1504bot
<Legend> I found the session thing a long long time ago
<Legend> but I can't find it anymore
Romain Beaumont
@rom1504
There's an example in mineflayer examples
Romain Beaumont
@rom1504
test
rom1504bot
@rom1504bot
<Morgan> ok
rom1504bot
@rom1504bot
<! a Kw> who is rom1504?
Romain Beaumont
@rom1504
me
rom1504bot
@rom1504bot
<MaydayChannel> who is rom1504?
<MaydayChannel> No automated reply, disappointed
rom1504bot
@rom1504bot
<SiebeDW> not me
rom1504bot
@rom1504bot
<RisksY> Hi. How can I use prefix for players on Tablist? And is there any plugins place that we can find a plugin.
<RisksY> Then can we change a tablist design (top and bottom) I want to make it change every 5 seconds and make it animated
rom1504bot
@rom1504bot
<RisksY> And I want to report a problem. Inventory is not being saved you know but you won't maybe know chests, ender chests, trapped chests, shulker box also doesn't being saved and they can not be opened if you don'T have any item in your head.
Romain Beaumont
@rom1504
You can append your prefix when sending the tab list
Plugins are listed in the readme (there are 2 or 3)
rom1504bot
@rom1504bot
<RisksY> Thanks
Romain Beaumont
@rom1504
Inventory saving is not implemented indeed
Would be useful to do it probably
rom1504bot
@rom1504bot
<RisksY> THere is no more that they are shared?
Romain Beaumont
@rom1504
I don't think so
rom1504bot
@rom1504bot
<RisksY> Understood thank you very very very much for making this flying-squid
<RisksY> I don't know Java and don't want to learn its hard
Romain Beaumont
@rom1504
Ok
rom1504bot
@rom1504bot
<RisksY> I want to ask this, will you make something about datapacks?
<RisksY> Will you make something about datapacks?
Romain Beaumont
@rom1504
Be aware that it's definitely not feature-complete compared to vanilla though
rom1504bot
@rom1504bot
<RisksY> Hm, ok
Romain Beaumont
@rom1504
Flying-squid is not being actively developped these days, but you could probably implement datapacks yes
rom1504bot
@rom1504bot
<RisksY> Hello, I think I found a bug. When we dig the items drop its ok but I can't pickup that item. Item destroys but won't come to inventory.
<RisksY> Should I report on Github?
rom1504bot
@rom1504bot
<RisksY> Ahh sorry
<RisksY> SO sorry, it doesn't come to hotbar.
rom1504bot
@rom1504bot
<RisksY> Found bug: PrismarineJS/flying-squid#369