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  • Jul 20 12:54
    rom1504 commented #125
  • Jul 18 18:14
    u9g synchronize #125
  • Jul 15 06:37
    codingwatching commented #130
  • Jul 15 05:11
    u9g commented #130
  • Jul 15 04:31
    codingwatching opened #130
  • Jul 10 21:48

    u9g on add-tile-entities-dump

    (compare)

  • Jul 10 21:48
    u9g closed #129
  • Jul 08 00:19
    rom1504 commented #125
  • Jul 07 23:42
    extremeheat commented #125
  • Jul 07 21:25
    extremeheat commented #125
  • Jul 07 19:52
    rom1504 commented #125
  • Jul 07 17:19
    u9g synchronize #125
  • Jul 07 16:21

    rom1504 on add-ver

    (compare)

  • Jul 07 16:21
    rom1504 closed #127
  • Jul 07 16:21

    rom1504 on master

    add version property to chunk o… (compare)

  • Jul 07 15:42
    u9g commented #127
  • Jul 07 15:41
    u9g synchronize #127
  • Jul 07 15:41

    u9g on add-ver

    update chunk.js to use mcData.v… (compare)

  • Jul 07 09:29

    rom1504 on master

    Use Uint32Array instead of Arra… (compare)

  • Jul 07 09:29
    rom1504 closed #110
Dennis Bartlett
@dcbartlett
havn't had time to do any code work for personal projects
heh
Romain Beaumont
@rom1504
err
^^
you are both too optimistic ^^
demipixel
@demipixel
{ [Error: Heres an error that's impossible to get and I have no idea how it got in here] actualdatainerror: 1 }
Romain Beaumont
@rom1504
prismarine-server is not doing much at all afaik, you can maybe just connect to it ?
demipixel
@demipixel
Is there actual a way to get that [] out of there
I never knew you could connect to prismarine-server haha
Romain Beaumont
@rom1504
flying-squid is doing much more, but it's also far away from being playable
demipixel
@demipixel
AFAIK fs is way further along
well, actually
well ill shut up for now
Dennis Bartlett
@dcbartlett
heh
i was thinking of all of the work done on the chunk loaders and such
Romain Beaumont
@rom1504
ah yeah flying-squid is using prismarine-chunk
Sean Wilson
@seanc
How's this project going? :)
Robin Lambertz
@roblabla
Flying - squid is where the fun is happening @seanc
Sean Wilson
@seanc
I've been pretty excited to try out flying-squid :P
May I ask what the different between prismarine-server and flying-squid is?
Hmm based on the commit status looks like flying-squid is just a newer version I assume? :P
mhsjlw
@mhsjlw
prismarine-server doesn't actually work, and flying-squid does :P
Sean Wilson
@seanc
xD Alright
mhsjlw
@mhsjlw
oh @roblabla, do you know anything about UDP?
@seanc, you should check it out, also, check this out (don't mean to self-advertise, it's just really cool and on-topic :P) https://github.com/mhsjlw/minecraft-classic-protocol and https://github.com/dazed-sheep/dazed-sheep/
it's an nmp for minecraft classic, and a very feature complete minecraft classic server
Sean Wilson
@seanc
I'm pretty sure I'm already in the flying-squid gitter, so I'll have to check
Gjum
@Gjum
What are the future plans for this project? flying-squid seems to do the same thing
mhsjlw
@mhsjlw
I'm not even sure why this channel still exists
demipixel
@demipixel
magic
Jerkoco
@Jerkoco
Hello ! Is anyone know how physics works in a multiplayer game ? the collisions must be tested on the server ? Thanks.
Robin Lambertz
@roblabla
it's tested on both the client and the server
the server just makes sure the client isn't "cheating" when it gives its position
Jerkoco
@Jerkoco
Thanks ! I'm making a pong game, and the ball is moved by the server (and the position is sended to clients), and if a ball touch a player, the ball bounce, so I need to detect collisions, but it's strange, which player will detect the collisions ? Why not only the server ?
mhsjlw
@mhsjlw
This is really, really unrelated and cross-posted...
The server is the one moving the ball and sending updates to the client
Or, should be
Jerkoco
@Jerkoco
that's what i do
mhsjlw
@mhsjlw
Ok, so whats the problem... ?
Punita Ojha
@punitaojha
This message was deleted
mhsjlw
@mhsjlw
lolwat
yankscally
@yankscally
ahhhhhhhhhhh
I've found it!
mhsjlw
@mhsjlw
Go to flying-squidd
*flying-squid
SuperOP535
@SuperOP535
Soooooooooooooooooooooooooooooooooooo dead!
mhsjlw
@mhsjlw
yep
Renato Marinho
@renatomarinho
This message was deleted
SuperOP535
@SuperOP535
GitNoOneCares is a good application to not care about advertisements: https://i-do-not.care
Renato Marinho
@renatomarinho
This message was deleted