These are chat archives for SightstoneOfficial/LegendaryClient

10th
Sep 2015
Krzysztof Machura
@nairaner
Sep 10 2015 16:30
@JouzaLoL it should work now
Josef Vacek
@JouzaLoL
Sep 10 2015 17:46
@nairaner Downloading, will report in a few minutes
Josef Vacek
@JouzaLoL
Sep 10 2015 17:59
A few suggestions: The option to maximize and scale the patcher window would come in handy, since it's really big for my 15,6" screen :P I'm still downloading air assets
maybe the option to choose what to display in the main patcher screen?
because i only care about the free champs really :D
Krzysztof Machura
@nairaner
Sep 10 2015 18:11
Im terrible with UI so i cant really help with it
Josef Vacek
@JouzaLoL
Sep 10 2015 18:12
ok, that was meant to be aimed to the UI ppl :)
in the middle of patching btw
"the database is broken"
Krzysztof Machura
@nairaner
Sep 10 2015 18:20
try download this and replacing the file in thefolder
Josef Vacek
@JouzaLoL
Sep 10 2015 18:22
do i have to have the client in the same folder as lol.launcher?
Krzysztof Machura
@nairaner
Sep 10 2015 18:22
no
if it will have problems with finding LOL location it will just ask you
Josef Vacek
@JouzaLoL
Sep 10 2015 18:23
still the same tho :/
just replaced it
Krzysztof Machura
@nairaner
Sep 10 2015 18:23
can you send the log?
Josef Vacek
@JouzaLoL
Sep 10 2015 18:23
from LCDev Window?
oh i get it
wait a sec
Krzysztof Machura
@nairaner
Sep 10 2015 18:57
ok pushed another commit
it should work now
Josef Vacek
@JouzaLoL
Sep 10 2015 19:12
ok patching now
(i prefer to do a clean patch every time just to assure no bugs happen)
Josef Vacek
@JouzaLoL
Sep 10 2015 19:23
another error
(10.09.2015 21:20) [LOG]: League of Legends is located at: C:\League of Legends\
(10.09.2015 21:20) [LOG]: League of Legends is Up-To-Date
(10.09.2015 21:20) [EXCEPTION]: A first chance exception was thrown
(10.09.2015 21:20) [EXCEPTION]: Část cesty C:\League of Legends\Sightstone\Assets\data\en_US\champion\Aatrox.json nebyla nalezena.
(10.09.2015 21:20) [EXCEPTION]: v System.IO.Error.WinIOError(Int32 errorCode, String maybeFullPath)
(10.09.2015 21:20) [UNHANDLEDEXCEPTION]: An unhandled exception was thrown
(10.09.2015 21:20) [UNHANDLEDEXCEPTION]: Část cesty C:\League of Legends\Sightstone\Assets\data\en_US\champion\Aatrox.json nebyla nalezena.
(10.09.2015 21:20) [UNHANDLEDEXCEPTION]: v System.IO.
Error.WinIOError(Int32 errorCode, String maybeFullPath)
v System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
v System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
v System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
v System.IO.File.InternalReadAllText(String path, Encoding encoding, Boolean checkHost)
v System.IO.File.ReadAllText(String path)
v Sightstone.Logic.JSON.Champions.InsertExtraChampData(champions champ)
v Sightstone.Windows.LoginPage..ctor()
v Sightstone.MainWindow.InitializeGui()
v Sightstone.MainWindow..ctor()
v Sightstone.App.Application_Startup(Object sender, StartupEventArgs e)
v System.Windows.Application.OnStartup(StartupEventArgs e)
v System.Windows.Application.<_ctor>b__0(Object unused)
v System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
v System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
v System.Windows.Threading.DispatcherOperation.InvokeImpl()
v System.Windows.Threading.DispatcherOperation.InvokeInSecurityContext(Object state)
v System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
v System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
v System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
v System.Windows.Threading.DispatcherOperation.Invoke()
v System.Windows.Threading.Dispatcher.ProcessQueue()
v System.Windows.Threading.Dispatcher.WndProcHook(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
v MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
v MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
v System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
v System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
v System.Windows.Threading.Dispatcher.LegacyInvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Int32 numArgs)
v MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam)
v MS.Win32.UnsafeNativeMethods.DispatchMessage(MSG& msg)
v System.Windows.Threading.Dispatcher.PushFrameImpl(DispatcherFrame frame)
v System.Windows.Threading.Dispatcher.PushFrame(DispatcherFrame frame)
v System.Windows.Application.RunDispatcher(Object ignore)
v System.Windows.Application.RunInternal(Window window)
v System.Windows.Application.Run(Window window)
v Sightstone.App.Main()
Krzysztof Machura
@nairaner
Sep 10 2015 19:24
FUCK
Josef Vacek
@JouzaLoL
Sep 10 2015 19:25
calm down bro :D
chill XD
Krzysztof Machura
@nairaner
Sep 10 2015 19:26
i hate ddragon
just like everyone i think
but i have no idea where to get that data from
other than ddragon
Josef Vacek
@JouzaLoL
Sep 10 2015 19:26
what kind of data is it?
Krzysztof Machura
@nairaner
Sep 10 2015 19:27
i think its just the lore and short skill description
Josef Vacek
@JouzaLoL
Sep 10 2015 19:30
hmm
idk how you were getting it before so i can't really help
Krzysztof Machura
@nairaner
Sep 10 2015 19:30
from ddragon
but we are trying to remove it
Josef Vacek
@JouzaLoL
Sep 10 2015 19:31
yes, i've tried to read all the issues
the delay ik
Krzysztof Machura
@nairaner
Sep 10 2015 19:32
it was ok when it was like 30 MB
but now its like 500MB to download every little patch
Josef Vacek
@JouzaLoL
Sep 10 2015 19:33
cant we download just the updated part?
Krzysztof Machura
@nairaner
Sep 10 2015 19:33
nope
atleast we didnt find the way to do it
Josef Vacek
@JouzaLoL
Sep 10 2015 19:35
and what exactly are the thigns we need to download ?
and is there any other way of doing it?
btw. i just forked the repo and I wanna look thru the code, are there any extra steps for dependencies etc (apart from references) that need to be taken?
Krzysztof Machura
@nairaner
Sep 10 2015 19:37
it should just download autmaticly
if you use VS2015
Josef Vacek
@JouzaLoL
Sep 10 2015 19:37
i do
i just forked it and now I'm running the whole solution thru resharper
Josef Vacek
@JouzaLoL
Sep 10 2015 19:59
okay, resharper kind of finished
but im getting a shitton of error
s
Krzysztof Machura
@nairaner
Sep 10 2015 20:39
Last push for today
if there is any more bug it will have to wait