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  • May 13 21:19

    mafaca on master

    fix logic bug in HumanoidMuscle… Merge pull request #886 from ra… (compare)

  • May 13 21:16

    mafaca on master

    Fix Readme.md The English had … Merge pull request #885 from Gr… (compare)

  • Nov 02 2020 18:00

    mafaca on master

    Add support for exporting const… Never generate constructors tha… various fixes - costructor name… and 4 more (compare)

  • Nov 01 2020 09:59

    mafaca on master

    fixed invalid path regex (compare)

  • Nov 01 2020 09:18

    mafaca on master

    updated HLSLccWrapper enabled H… removed hack for vulkan shaders (compare)

  • Oct 31 2020 16:14

    mafaca on master

    disabled HLSLcc exporter (compare)

  • Oct 31 2020 15:58

    mafaca on master

    fixed random null ref exception fixed sprite outline generation (compare)

  • Oct 30 2020 23:43

    mafaca on master

    fixed script file naming updated 5.6.0 asset layout (compare)

  • Oct 30 2020 23:34

    mafaca on master

    updated Font asset layout (compare)

  • Oct 30 2020 21:25

    mafaca on master

    updated Font asset layout (compare)

  • Oct 30 2020 21:22

    mafaca on master

    updated Font asset layout (compare)

  • Oct 29 2020 16:30

    mafaca on master

    fixed crash when dropping empty… (compare)

  • Oct 29 2020 16:08

    mafaca on master

    updated 5.6.0bx assets layout (compare)

  • Oct 28 2020 14:01

    mafaca on master

    updated 2019.4 asset layout (compare)

  • Oct 28 2020 12:49

    mafaca on master

    updated 5.0.0 asset layout (compare)

  • Oct 27 2020 11:36

    mafaca on master

    fixed switch shader crash (compare)

  • Oct 25 2020 19:33

    mafaca on master

    fixed incorrect yaml sequance e… (compare)

  • Oct 25 2020 17:51

    mafaca on master

    fixed nintendo switch shader ex… (compare)

  • Oct 25 2020 17:35

    mafaca on master

    fixed invalid chars in project … (compare)

  • Oct 25 2020 15:23

    mafaca on master

    fixed animation curve for LookA… (compare)

DatTaiwanGuy
@DatTaiwanGuy
DatTaiwanGuy
@DatTaiwanGuy
here's the full game assets, wait i give you the link
DatTaiwanGuy
@DatTaiwanGuy
@yaqoobsons These assets are from RXD
even the ones above my two posts with the ".processed" file extension
yaqoobsons
@yaqoobsons
please share game link instead of assets.
D3TR4KT1K
@D3TR4KT1K
Hey guys, exist any Discord for datamining?
D3TR4KT1K
@D3TR4KT1K
I'm making a rebuild of a current Smartphone game in Unity based on Datamining. After a year, I didn't make a lot (no experience in Unity, less in reverse-engineering from a final game...). If someone know around this, can help me?
yaqoobsons
@yaqoobsons
image_2021_10_25T12_21_22_022Z.png
@DatTaiwanGuy i Had reversed the shaders but meshes are missing due to incomplete game files, send me game link and I will give you all game assest with scens and shaders and terrain, see screenshot for proof and refrence
DatTaiwanGuy
@DatTaiwanGuy
@yaqoobsons Sure let me send you the game link.
it also has and android version https://www.capcom.com.tw/platform/launcher/3324
DatTaiwanGuy
@DatTaiwanGuy
but unfortunately....this game downloads the assets files from the server and also encrypts the assets using AES-256 with CBC key.
so i had to decrypt them
DatTaiwanGuy
@DatTaiwanGuy
also for the pc version of the game, it just stores the assets in /Users/(Account)/AppData/LocalLow/CAPCOM/ROCKMAN X DiVE
yaqoobsons
@yaqoobsons
@DatTaiwanGuy this link android one is not working , plz send me link of playstore aor upload apk somewhere and send me the drive link, I will download and handle files it download from server.
btw, the game updates every week on Wednesdays.
depending on hotfixes and major events after every one week.
but.....rarely they don't update the shaders .
yaqoobsons
@yaqoobsons
image.png
@DatTaiwanGuy please find the screen shot its done . if your requirment fulfills plz pay the ammount and i will share the folder.
DatTaiwanGuy
@DatTaiwanGuy
Are all the shaders restored, did you use DevX to restore the shaders?
DatTaiwanGuy
@DatTaiwanGuy
also is there any other way i can pay cause i don't have any money..
yaqoobsons
@yaqoobsons
@DatTaiwanGuy i dont understand your above statement. what kind of other way you are asking for pay ?
yaqoobsons
@yaqoobsons
I dont use DevX for that, do you have DevX full license to share with me instead of money ?
csojbtech
@csojbtech
Does anyone able to extract asset bundles of sniper 3D android ?
dukemagus
@dukemagus
No money, no product.
yaqoobsons
@yaqoobsons
no money, no products. revert if you have cash to pay
dtrhrg
@dtrhrg
Hey guys how do I fix "Magic Number does not match" I have been trying to fix this for days
dtrhrg
@dtrhrg
Sorry, had to pick up my sister
dtrhrg
@dtrhrg
hello?
DatTaiwanGuy
@DatTaiwanGuy
well...how about this tool that this guy made for converting directx unity shaders to shaderlab https://github.com/nesrak1/UltraShaderConverter
he's an expert in converting directx shaders from unity back to shaderlab but not mostly GLES and Metal..
...unless you convert them to complied hlsl
csojbtech
@csojbtech
https://play.google.com/store/apps/details?id=com.mgc.miami.crime.simulator.two
State Machine transitions are missing from animator in this , anyone can help extracting those?
csojbtech
@csojbtech
@mafaca
dukemagus
@dukemagus
Mafaca abandoned us long ago
Slushy Forster
@slushyforster:matrix.org
[m]
Quick question i get since about 1 day always the error that The asset bundle is out of date / the blueprind id in the scene dose not match the id in the assset bundle
Ophelia
@Off-Elia

Quick question i get since about 1 day always the error that The asset bundle is out of date / the blueprind id in the scene dose not match the id in the assset bundle

what are you using it for? if it's for vrchat ripping, i don't recommend you using it at all, it's as you said outdated...

there is a new way to that