These are chat archives for ZaneDubya/UltimaXNA

25th
Jul 2015
Zane Wagner
@ZaneDubya
Jul 25 2015 00:18
@alerdenisov I had to make one more change: in MapDefinitions, change the trammel line to:
RegisterMap( 1, 1, 0, 7168, 4096, 0, "Trammel", MapRules.TrammelRules );
(note the third number should be 0, not 1).
Deniz Sökmen
@denizsokmen
Jul 25 2015 03:21
How playable is UltimaXNA currently?
what are the missing features
Jeff Boulanger
@jeffboulanger
Jul 25 2015 05:32
@ZaneDubya My latest saturn attempt :) http://i.imgur.com/11cUAVq.png
Zane Wagner
@ZaneDubya
Jul 25 2015 11:47
That's awesome!
If you adjust the exposure, can you make out the moons as well?
Zane Wagner
@ZaneDubya
Jul 25 2015 12:02
@denizsokmen Most of the core features are implemented. You can use skills, spells, change equipment, engage in combat etc., but many features are missing. You can see which ones have been reported at https://github.com/ZaneDubya/UltimaXNA/issues
Jeff Boulanger
@jeffboulanger
Jul 25 2015 16:01
No moons, this picture is heavily adjusted already
Zane Wagner
@ZaneDubya
Jul 25 2015 16:53
Screen Shot 2015-07-21 at 5.22.50 PM.png
@jeffboulanger Still awesome. BTW, made it to Duna!
With a spaceplane, nonetheless. (not single stage to orbit, of course, but the plane has enough delta-v to land on duna, take off, return to kerbin, and land!)
Jeff Boulanger
@jeffboulanger
Jul 25 2015 17:00
Wow that's awesome, I've only ever landed, with no way to return
http://imgur.com/nUqFM2I this is what the Saturn frames looked like before I stacked them and processed them, roughly 1250 frames
Zane Wagner
@ZaneDubya
Jul 25 2015 18:31
1250... man, that's a ton. What does processing entail?