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Ultima Online (UO) client programmed in C#/XNA
Jul 27 2015 13:18
I missed your comment about the toolchain you use for your astrophotography. That's so cool! Much better detail than I could see when I had a telescope as a kid. :)
When the XNA client is bug free, then maybe we can look at OpenUO ;)
Have you tried running the client in full HD btw? It's awesome!
Jul 27 2015 15:56
Haven't tried it been to busy, leaving for nyc tomorrow
Also I don't think u need to use open uo, just look at how UOP file format is read
Jul 27 2015 17:48
Have a great time in NY!
Jul 27 2015 18:42