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Ultima Online (UO) client programmed in C#/XNA
Sep 12 2015 04:54
Hey guys, I've just tested your nice client on POL Server and it works good (just some "bouncing back", probably due to server sending 0x21 packets.
Sep 12 2015 05:02
Also, it works on linux by using VirtualBox's experimental 3D acceleration feature.
I had a crash, but it looks like a minor problem... Great job, keep on!
Sep 12 2015 12:46
We definitely need more testing. :)
Sep 12 2015 19:24
A bit more testing done while answering your comment :P