These are chat archives for ZaneDubya/UltimaXNA

12th
Dec 2015
Taras Polishchuk
@wake-up-neo
Dec 12 2015 00:02
The approach of your arguments is strange. Step backward? Okay. Who will play through this client? I have nothing to say here more. I spent 6 hours yesterday till the 5 a.m. just on this channel in order to get some help with the problem you know how to solve.
Jeff Boulanger
@jeffboulanger
Dec 12 2015 00:02
No
I dont play UO, havent for years, I think the smooth movement looks better, and i dont want to spend any time "breaking" that
Taras Polishchuk
@wake-up-neo
Dec 12 2015 00:03
@denizsokmen No it's self-made server called Atum, with 15 years of history, 65000 accounts, forum with millions of posts and online up to 600 in the best times. Currently up to 150 players
Jeff Boulanger
@jeffboulanger
Dec 12 2015 00:03
Holidays are coming up, i have family from out of town visiting for the next 3-4 weeks tomorrow, i will not have time to work on things till the new year, just like Zane
So if im going to fix anything, it will be real bugs to move us closer to completion
Taras Polishchuk
@wake-up-neo
Dec 12 2015 00:04
I'm not talking you must do this or not. You told me yesterday that you will try to point me where in code should I play with
that is all
Jeff Boulanger
@jeffboulanger
Dec 12 2015 00:04
not making the client render slower to match the classic client
and as I said yesterday, i dont know where, you would have to figure it out
Taras Polishchuk
@wake-up-neo
Dec 12 2015 00:04
And today you said "i dont really want to figure it out"
Jeff Boulanger
@jeffboulanger
Dec 12 2015 00:05
Just to point you to code, means i gotta dig in and find something, and figure out where to start
i literally have 0 time
im working now, and in 1hour have to go to do family things, get my house ready for guests for the next 3 weeks, xmas, new year
etc
;)
Taras Polishchuk
@wake-up-neo
Dec 12 2015 00:05
You told you have years of experience in this shaders and graphic. That is why I though it is 5-10 minutes for you
Jeff Boulanger
@jeffboulanger
Dec 12 2015 00:05
So, if you can wait, maybe ill look later, but for now i cant
you are talking about the compiling of the shader, or the slower looking rendering of UO?
Taras Polishchuk
@wake-up-neo
Dec 12 2015 00:06
guess the same science?
Jeff Boulanger
@jeffboulanger
Dec 12 2015 00:06
I might have time for the shader, its 1 file, but its not gonna be today, or tomorrow most likely
no
2 different problems
complete
ly
anyway
gotta go
work to finish
Taras Polishchuk
@wake-up-neo
Dec 12 2015 00:07
)
Jeff Boulanger
@jeffboulanger
Dec 12 2015 00:09
For the shader problem, if i have time, ill do it, but you gotta stop bugging me about it, ill to it when i get time, and not before then. It will also be done as a pull request to the master repo, nothing more.
As for the issue where you want it to look more like 15 fps rendering, im probably not going to help with that, its just to much trouble for making the client look crappier.
Taras Polishchuk
@wake-up-neo
Dec 12 2015 00:11
I just can't understand wether you will try to find out the solution later or "i dont want to spend any time "breaking" that". It is not consistent. You owe me nothing, just let me know may I have some help or not. During all long talkings here and in private channel all I got is just you added my proposed solution for the packets into the master repo.
Ok guys, btw thank you for the client again, I'm gonna continue by myself, unfortunately.. It is not 'client look crappier', it is arguments of real players vs arguments of software developer which doesn't play this game. that is the point
product for the "customer" or product for "technology hollywar" ;)
Jeff Boulanger
@jeffboulanger
Dec 12 2015 00:20
I dont wanna spend time on the fps thing ;)
thats my answer
Taras Polishchuk
@wake-up-neo
Dec 12 2015 00:20
ok
Jeff Boulanger
@jeffboulanger
Dec 12 2015 00:20
I use to play UO, and when i did, i used playuo and liked smooth movement over the classic client
so its preference to me
the classic client's choppy rendering drives me crazy
i dont think it looks good, i think it looks worse, i also think you can play better with smother movement, but thats me, it is 100% preference
Taras Polishchuk
@wake-up-neo
Dec 12 2015 00:21
Guess we are talking about different things, but I don't know hot to show it.
Jeff Boulanger
@jeffboulanger
Dec 12 2015 00:21
perhaps
i like the look and feel of how the client currently runs
so changing that in any way seems weird to me
Taras Polishchuk
@wake-up-neo
Dec 12 2015 00:22
this should be an option I guess
Jeff Boulanger
@jeffboulanger
Dec 12 2015 00:22
sure, and if someone wants to spend the time to make it work that way, by all means
its just not gonna be me ;)
Taras Polishchuk
@wake-up-neo
Dec 12 2015 00:22
I got it:)
the movement of other characters looks not natural ;)
Jeff Boulanger
@jeffboulanger
Dec 12 2015 00:23
if i had my way, i'd get rid of the tile movement too
like iris did
just 100% smooth directional movement
https://www.youtube.com/watch?v=9LmXCG9J7mg iris doing tile free movement
https://www.youtube.com/watch?v=Tbf6_ByFD-A another video of the smame
same*
Taras Polishchuk
@wake-up-neo
Dec 12 2015 00:27
We tried Iris in 2008 I guess
And players doesn't accept it. Just because of strong PvP related stuff
Iris client is not UO in our perception, it is another game just with same world
Jeff Boulanger
@jeffboulanger
Dec 12 2015 00:29
tbh i bet you never get players to accept a client that isnt the classic client for pvp
thats been EA's problem 3 seperate times now
3 seperate 3d clients, none of them have worked
and all because of pvp
Taras Polishchuk
@wake-up-neo
Dec 12 2015 00:30
just because people loves UO for it's 2D client gameplay
3D uo is wierd. better to play Warcraft or whatever
Jeff Boulanger
@jeffboulanger
Dec 12 2015 00:31
the enhanced client is still 2d tho
and it didnt take
cause it wasnt the original
people have some weird attachment to the game feeling 100% like the classic client
Taras Polishchuk
@wake-up-neo
Dec 12 2015 00:32
that is what I'm talking about)
Jeff Boulanger
@jeffboulanger
Dec 12 2015 00:32
and in that case, just use the classic client
Taras Polishchuk
@wake-up-neo
Dec 12 2015 00:32
the classic client have some restrictions
Jeff Boulanger
@jeffboulanger
Dec 12 2015 00:32
even if you get uxna to be close to feeling like the classic one, which you wont, cause its just to different imo, it wont be close enough for pvpers
Taras Polishchuk
@wake-up-neo
Dec 12 2015 00:32
there are screen resolution and implementing new features, spellbookc etc
Jeff Boulanger
@jeffboulanger
Dec 12 2015 00:32
i understand
my point still stands
i get your reasoning
Taras Polishchuk
@wake-up-neo
Dec 12 2015 00:33
on the video it looks like I want it to be
Jeff Boulanger
@jeffboulanger
Dec 12 2015 00:33
im still saying its never going to be close enough
Taras Polishchuk
@wake-up-neo
Dec 12 2015 00:33
there are no lags, everything is smooth but there are difference between "video" in client and how it looks on the video
Jeff Boulanger
@jeffboulanger
Dec 12 2015 00:34
its also capture, krrios client looks more like uxna when you play it
Taras Polishchuk
@wake-up-neo
Dec 12 2015 00:34
I don't know whom to ask about this client, unfortunately. Only you are replying me)
Also I don't know how this graphic works in the XNA project, wether should I find this files into the client source code (which I tried and nothing found), or in "XNA for visual studio" or wherever
So, ok, I understood that you don't know)
Jeff Boulanger
@jeffboulanger
Dec 12 2015 00:37
Ya, its like wanting to write a game but never doing it before i get that
So if you want to do it bad enough, you will learn
;)
Taras Polishchuk
@wake-up-neo
Dec 12 2015 00:40
Sounds like that, but I have more than 10 years experience in software development, so I should try :) nobody else may do this for our shard
Deniz Sökmen
@denizsokmen
Dec 12 2015 06:13
people need to install xna redist. as I have realized lol
I forgot that I installed that in the beginning
reminded me when my friend couldn't get the client working
let's hope microsoft doesn't cut the OS support for xna redistributable
@jeffboulanger I agree with you about smooth movement
tile-free
if you are making a client and you have an emulator, then it means that you simply made your on MMO using EA's resources
your own*
nostalgia is a damn curse that one must get rid of :D
what attaches me to UO is simply it's open pvp ruleset
that's why I don't play OSI
Deniz Sökmen
@denizsokmen
Dec 12 2015 09:22
apparently
EA created a weird packet called packet container packet
0xf7
which contains multiple packets lol
Deniz Sökmen
@denizsokmen
Dec 12 2015 16:26
Screenshot_25.png
Loading new ships went wrong :D
Taras Polishchuk
@wake-up-neo
Dec 12 2015 18:43
wow. where did you get this ship?
Deniz Sökmen
@denizsokmen
Dec 12 2015 19:00
high seas
Deniz Sökmen
@denizsokmen
Dec 12 2015 19:37
okay I fixed it
it was due to new multi format in high seas
there is a 4 byte addition for each multi
unknown
Jeff Boulanger
@jeffboulanger
Dec 12 2015 23:48
of course they did :/