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Ultima Online (UO) client programmed in C#/XNA
Jan 13 2016 17:12
I'm not going to
use of the xna client on freeshards until we have a stable 1.0 release... but if you wanted to use it for testing purposes on your shard, you could compile it and distribute it to your players. :)
Jan 13 2016 18:54
No, not yet. I'm working on getting
's code into the main branch.
Mustafa Salih ASLIM
Jan 13 2016 21:30
please check the default button function about get default macro list. i forgot implement that :smile:
Jan 13 2016 23:21
Could you link me to a description of what you mean?