These are chat archives for ZaneDubya/UltimaXNA

11th
Nov 2016
Zane Wagner
@ZaneDubya
Nov 11 2016 00:23
Merged fixes for five issues!
... unfortunately, also found a bunch more (#450)
Zane Wagner
@ZaneDubya
Nov 11 2016 01:50
And another!
(Fixed, that is)
Boberski
@TorchwoodPL
Nov 11 2016 12:16
Error CS0103 The name 'Tracer' does not exist in the current context UltimaXNA E:\UltimaOnline\UltimaXNA\dev\Core\ConsoleManager.cs 76 Active
In newest commit :)
@ZaneDubya ping dude :)
Also I get some runtime error...
System.NullReferenceException was unhandled
StackTrace:
w UltimaXNA.Core.UI.AControl.get_HasTooltip() w E:\UltimaOnline\UltimaXNA\dev\Core\UI\AControl.cs:wiersz 630
w UltimaXNA.Ultima.UI.UltimaCursor.DrawTooltip(SpriteBatchUI spritebatch, Point position) w E:\UltimaOnline\UltimaXNA\dev\Ultima\UI\UltimaCursor.cs:wiersz 114
w UltimaXNA.Ultima.UI.UltimaCursor.Draw(SpriteBatchUI spritebatch, Point position) w E:\UltimaOnline\UltimaXNA\dev\Ultima\UI\UltimaCursor.cs:wiersz 109
w UltimaXNA.Core.UI.UserInterfaceService.Draw(Double frameTime) w E:\UltimaOnline\UltimaXNA\dev\Core\UI\UserInterfaceService.cs:wiersz 266
w UltimaXNA.UltimaGame.Draw(GameTime gameTime) w E:\UltimaOnline\UltimaXNA\dev\UltimaGame.cs:wiersz 236
w Microsoft.Xna.Framework.Game.DrawFrame()
w Microsoft.Xna.Framework.Game.Tick()
w Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
w Microsoft.Xna.Framework.GameHost.OnIdle()
w Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
w Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
w System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
w System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
w System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
w System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
w System.Windows.Forms.Application.Run(Form mainForm)
w Microsoft.Xna.Framework.WindowsGameHost.Run()
w Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
w Microsoft.Xna.Framework.Game.Run()
w UltimaXNA.Bootstrapper.StartEngine() w E:\UltimaOnline\UltimaXNA\dev\Bootstrapper.cs:wiersz 79
w UltimaXNA.Bootstrapper.Initialize() w E:\UltimaOnline\UltimaXNA\dev\Bootstrapper.cs:wiersz 61
w UltimaXNA.Bootstrapper.Main(String[] args) w E:\UltimaOnline\UltimaXNA\dev\Bootstrapper.cs:wiersz 28
InnerException:
This to be exact :)
Zane Wagner
@ZaneDubya
Nov 11 2016 13:34
Ooof.
@TorchwoodPL Sorry about that. Update from master and try again?
@TorchwoodPL Fixed the missing tracer reference as well. What a goof!
My goal for the weekend is to get @jorsi's book gump PR in, and fix another five issues. I think that's doable. Maybe ;)
Boberski
@TorchwoodPL
Nov 11 2016 13:43
@ZaneDubya yeah it is working :)
btw there is no gm gfx in paperdol :)
Zane Wagner
@ZaneDubya
Nov 11 2016 14:11
Can you tell me the item id? Do you mean the robe?
Boberski
@TorchwoodPL
Nov 11 2016 14:21
yeah, the robe
gm robe
0x966C this is id
0x190 this is animation of character
Boberski
@TorchwoodPL
Nov 11 2016 14:42
@ZaneDubya ping pong :)
Zane Wagner
@ZaneDubya
Nov 11 2016 15:12
Ok! I'll take a peek at it when I get home. Thanks @TorchwoodPL !
Zane Wagner
@ZaneDubya
Nov 11 2016 23:09
Just did a fairly big rewrite of the NetworkClient interface. The WorldClient and LoginClient are much nicer now - they receive the packet type they register, not just an IRecvPacket