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Ultima Online (UO) client programmed in C#/XNA
Nov 13 2016 00:42 UTC
The problem with these perlin-noise-ish maps is that...
...but none of them are very good.
Compare them to the original UO map, which isn't very interesting from a bird's eye perspective - but obviously good from a player's perspective.
Nov 13 2016 02:10 UTC
Well, if not good. At least there's things going on.