right, so you protect the event list against insertions during a frame
the reason why you still need two lists
@hifi How am I doing on platform independent file paths? Can you run the current codebase without path errors on nix?
there was only one problem with paths and I sent a pull request for that which you merged
Anyone got any ideas how AnimationFrame.uop files are being handled? Are they being added to anim muls or replace them? I'm working on uop support for OrionUO Client and disassembling UO client to find this out is my last resort :D
In return I might help you out with map files
@AimedNuu It's been a long while since I've looked at the animation code. There's probably all sorts of weird business going on in there.
@ZaneDubya Seems like it doesn't . Isn't Sallos source code more recent though? Because I've been using it for map files + it's referenced library Ultima.Data, both decompiled their code is very wel readable
I guess I'll have to disassemble : /
Sallos is not more recent, it's years out of date.
@AimedNuu Good morning! I only recently came across the orion client and it's looking great!
Good morning, I've always thought that Sallos was based on PlayUO and was more recent, lok
It has a more unified way ot processing uop files for sure
and it looks like UO client does the same
Thanks, I'm not the main creator though, I joined OrionUO in april this year and I've never coded in C++ before. It's really hard for me :S
C++ is hell after C#
Ah! I thought that Sallos was PlayUO. The same person wrote them, anyhow.
It's always good to take on a new challenge. :) Please pass on my compliments to Hotride - I'm really impressed with the development!
Time to head out to work - ttyl
I will :) Have a good day
Hello. Just stumbled across the project. Has anyone tried to compile with mono?
Just a quick question about loading land textures. When you're loading land, do you map the 44x44 land "diamond" to a 32x32 square, then apply that texture to the mesh? Or is it just using the 44x44 diamond?
Hey Zane, got a favour to ask of you. If you have a half hour or so, think you could tag some of the Milestone .8 issues with low/med/high priorities or difficulties? I'd like to bang off some low-hanging fruit.
@ZaneDubya you went bact to underworld? :P
Doesnt anyone have the issue of when you are killed, and are a ghost... you are frozen and cannot move?
A hosted server uor or t2a
Would help a ton...compiled wirh a v6 or v7 or v5 client latest it supports. ... Have it easy to install... :) Also does it worj with uos or razor? I think many would help test if it wa
@ZaneDubya is there a donation page? I would donate $100 for a finished client if it gets picked up on free shards then 5$mo after that. Please do something on paypal... Id donate when its rc1
Anyone have a free server shard setup that i can test the client on?
@jorsi just try helping with what you can look at the open list of issues too
@Jer_Roe_twitter download servuo and you wil have free shard for tests
Ya dont have alot of time... I also like testing interactions with others for bugs.