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private IActorRef ResolveActorRef(IInternalActorRef actorRef, IReadOnlyCollection<string> pathElements)
{
if(pathElements.Count == 0)
{
_log.Debug("Resolve of empty path sequence fails (per definition)");
return _deadLetters;
}
var child = actorRef.GetChild(pathElements);
if(child.IsNobody())
{
_log.Debug("Resolve of path sequence [/{0}] failed", ActorPath.FormatPathElements(pathElements));
return new EmptyLocalActorRef(_system.Provider, actorRef.Path / pathElements, _eventStream);
}
return child;
}
Inside LocalActorRefProvider
Context.System.ActorOf
is weird though - you're not creating a child when you do that
System.Collections.Immutable.ImmutableDictionary