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  • Dec 13 21:37
    Aaronontheweb commented #4085
  • Dec 13 20:28
    IgorFedchenko commented #4085
  • Dec 13 20:27
    IgorFedchenko commented #4085
  • Dec 13 15:38
    Aaronontheweb labeled #4096
  • Dec 13 15:38
    Aaronontheweb milestoned #4096
  • Dec 13 15:38
    Aaronontheweb labeled #4096
  • Dec 13 15:38
    Aaronontheweb opened #4096
  • Dec 13 10:41
    peirens-bart opened #4095
  • Dec 13 08:37
    Aaronontheweb synchronize #4071
  • Dec 13 08:13
    jiyeongj opened #4094
  • Dec 12 15:42
    Aaronontheweb synchronize #4086
  • Dec 12 15:42
    Aaronontheweb closed #4083
  • Dec 12 15:42

    Aaronontheweb on dev

    Fix #4083 - Endpoint receive bu… (compare)

  • Dec 12 15:42
    Aaronontheweb closed #4089
  • Dec 12 15:42
    Aaronontheweb labeled #4093
  • Dec 12 15:42
    Aaronontheweb labeled #4093
  • Dec 12 15:42
    Aaronontheweb labeled #4093
  • Dec 12 15:42
    Aaronontheweb opened #4093
  • Dec 12 14:20
    Aaronontheweb commented #4092
  • Dec 12 14:14
    Aaronontheweb labeled #4089
Zetanova
@Zetanova
i think the feature to handle messages by reflection is now in some kind of helper class
Jari Pennanen
@Ciantic
I would like to ideally define just interfaces in the listening part
no classes at all
and no assembly linking
Zetanova
@Zetanova
its not importend what it is, the idea is myInstanceActor.Handle((dynamic)message)
one sec
protected override sealed bool Receive(object message)
        {
            MethodInfo method = GetType().GetMethod("Handle", new[] {message.GetType()});
            if (method == null)
            {
                return false;
            }

            method.Invoke(this, new[] {message});
            return true;
        }
its the current code for typedActor
GetType().GetMethod() is i think pritty slow and Handle((dynamic)message) with trycatch would be much faster
but never the less
Jari Pennanen
@Ciantic
public interface Greet {
int Id { get; set; }
string Name { get; set; }
}
ReceiveStructure<IGreet>(greet => Console.WriteLine("Hello {0}", greet.Name));
Zetanova
@Zetanova
if u make an own actor base
that just looks up on the bases interface or class instance
for the handler method
and calls it
ten you have your decopling
Jari Pennanen
@Ciantic
hmm
Zetanova
@Zetanova
of course Context is somethign u will need
Jari Pennanen
@Ciantic
shouldn't it check the type?
Zetanova
@Zetanova
and IActorRef
Jari Pennanen
@Ciantic
I mean the fields
not the type name, which might not be available
Maciek Misztal
@mmisztal1980
good morning
anyone know if Akka.Remote supports port sharing?
Zetanova
@Zetanova
unlikly
Maciek Misztal
@mmisztal1980
my scenario is : attempt to run multiple lighthouse instances in a servicefarbric cluster - the local cluster has 5 virtual nodes, but they share the same physical host - so I was curious, if I can get it up and running that way. Apparently the SF communication listeners need to support port sharing :/
Zetanova
@Zetanova
i am not 100% sure, but for port sharing u need native support in the plattform to route the request to the proper process
like http.sys
Maciek Misztal
@mmisztal1980
seems that there's a port sharing service available https://msdn.microsoft.com/en-us/library/aa395195(v=vs.110).aspx
and it's being used in WCF
Zetanova
@Zetanova
yes, WCF
its SOAP
Jari Pennanen
@Ciantic
namespace ConsoleApplication11
{
    [ResultMatches("MyCompany.OtherAssembly.Greet")]
    public interface IGreet
    {
        public string Who { get; set; }
    }

    public class GreetingActor : ReceiveActor
    {
        public GreetingActor()
        {
            Receive<IGreet>(greet => Console.WriteLine("Hello {0}", greet.Who));
        }
    }
}
I wonder would that work
having own attribute there
which did the "connection"
then I would only need to agree on that string
and not link the assemblies
Zetanova
@Zetanova
?
and how does the message implementation looks like?
Jari Pennanen
@Ciantic
sending part?
Zetanova
@Zetanova
the message implementation is usualy put in a shared assembly
and dont realy need link to akka
you have then
Jari Pennanen
@Ciantic
yes but I wanted to have one without shared message implementation
Zetanova
@Zetanova
MyClient.dll
MyBase.dll
MySystem.dll
yes it can work, but its slow and very error prone
Vagif Abilov
@object
@Horusiath PR is submitted with clarification in PR comment.