Any advice on below would be much appreciated?
I'm currently using a child per entity model and after getting this running locally I'm starting to look into the remoting/clustering elements. In seems the clustering is really geared towards actors that are functional rather than entity based and I'm struggling to any documentation on dynamic systems. What I'm looking to do is have location transparency so if an entity A lives on node A, if node A fails the entity can be brought up seamlessly on node B ? It seems cluster sharding is the right (only) thing for this but it doesn't seem that mature at the moment and depends on akka persistence which I don't currently require?