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  • 06:58
    Arkatufus opened #4226
  • 06:53

    dependabot-preview[bot] on nuget

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  • 06:53
    dependabot-preview[bot] closed #4187
  • 06:53
    dependabot-preview[bot] commented #4187
  • 06:53
    dependabot-preview[bot] labeled #4225
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    dependabot-preview[bot] opened #4225
  • 06:53

    dependabot-preview[bot] on nuget

    Bump Google.Protobuf from 3.11.… (compare)

  • 06:52
    dependabot-preview[bot] labeled #4224
  • 06:52
    dependabot-preview[bot] opened #4224
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    dependabot-preview[bot] on nuget

    Bump FsPickler from 5.3.0 to 5.… (compare)

  • 06:44
    dependabot-preview[bot] labeled #114
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    dependabot-preview[bot] opened #114
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    dependabot-preview[bot] on nuget

    Bump MongoDB.Driver from 2.10.1… (compare)

  • Feb 16 10:34
    cptjazz opened #4223
  • Feb 15 11:28
    blackclavus commented #4218
  • Feb 14 20:59
    Aaronontheweb commented #4143
  • Feb 14 20:58
    Aaronontheweb closed #4143
  • Feb 14 20:51
    Aaronontheweb synchronize #4211
  • Feb 14 20:42
    Aaronontheweb milestoned #4169
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    Aaronontheweb milestoned #4146
Maxim Cherednik
@maxcherednik
so ok. which part is not exactly working?
Daniel Söderberg
@raskolnikoov
I tell my actor and that actor starts another actor that does some magic and tells my actor the result. the result message is what I want to test
but it dosent get it in my TestKit void...
Maxim Cherednik
@maxcherednik
basically what you are testing is simple request response, hence the very first example from that blog should work...
another thing - when you actually hit the storage - it's not exactly a unit test
how about you replace all the storage actors and try it again ?
cause from what you describe - it should work
if you do everything else right, the only reason to fail is wrong persistence configuration
Daniel Söderberg
@raskolnikoov
no it dosent work.. :(
tried to do it with a simple A and B actor test... I called my A actor that calls B actor and returns to A actor... the return message to my A actor dosent every occur in my ExpectMsg
:/
I want to catch the Recive<MyMessage>
Maxim Cherednik
@maxcherednik
hm...
Daniel Söderberg
@raskolnikoov
im trying to test a actor that never returns a message
I just want to check that it gets a certain message
Maxim Cherednik
@maxcherednik
then there is something wrong in general
what about the very simple scenario ?
Daniel Söderberg
@raskolnikoov
that dosent work
Maxim Cherednik
@maxcherednik
like one actor - you send ping, it responds pong and you expect this pong on the test actor ?
Daniel Söderberg
@raskolnikoov
let me upload an example
how can I test this example with valid result :)
Maxim Cherednik
@maxcherednik
ok, like I thought it's not that simple then

so when you are here:

Receive<MessageFromB>(msg =>
{
//test if this happends in here!
});

you don't send it back to the original caller, right ?
Daniel Söderberg
@raskolnikoov
no that's the end
so I would like to check that this end occurs
Maxim Cherednik
@maxcherednik
in this case you can't test this
Daniel Söderberg
@raskolnikoov
daaaaaaaaam
:P
that's something you want tested :)
Maxim Cherednik
@maxcherednik
from the same article I sent
"How do I test a parent/child relationship?"
check it
actually it's not exactly this...
nevermind
I think you should test something else
give me a sec
Daniel Söderberg
@raskolnikoov
hehe and get a cup of coffee :)
brbr!
Daniel Söderberg
@raskolnikoov
back @maxcherednik
Maxim Cherednik
@maxcherednik
have a look at this guy
in there I have a similar situation
I've got this main actor: WidgetManagerActor
and when it starts it sends a message to itself, which does some complicated logic of sending messages to someone else and having responses back
I am not sure if it's easy to comprehend
check this one for instance: WhenWidgetConfigurationProviderFailsShouldRetry
or this one: InitWidgetManagerActorWithSeveralWidgets