These are chat archives for arenanet/api-cdi

15th
Mar 2016
windwarrior
@windwarrior
Mar 15 2016 12:01
@queicherius : fancy!
smiley
@codemasher
Mar 15 2016 17:42
anyone still playing gw1 gvg? go here: http://buildwars.net/
JamEngulfer
@JamEngulfer
Mar 15 2016 19:12
Wow, I'm amazed this is a room!
Ok, so I'm trying to make a gem price checker, but I've run into some issues with the API that don't seem to make any sense at all
The API endpoint for gem conversions is currently the opposite of the functionality in-game. On the API, you specify the amount of gems you want to convert to coins, but in-game you specify the amount of gold you want and it tells you how many gems you need to convert. The only way around this I can see is to trial-and-error check the API until I get an amount that matches the request
Nabrok
@Nabrok
Mar 15 2016 19:18
Doesn't /v2/commerce/exchange/coins do what you need?
Pat Cavit
@tivac
Mar 15 2016 19:18
arenanet/api-cdi#130
JamEngulfer
@JamEngulfer
Mar 15 2016 19:19
Why didn't I bother checking the Github issues? tut.
Pat Cavit
@tivac
Mar 15 2016 19:19
no worries :)
JamEngulfer
@JamEngulfer
Mar 15 2016 19:20
What do the flags denote? Does that just mean "Noted, it'll be there at some point."
Pat Cavit
@tivac
Mar 15 2016 19:22
https://waffle.io/arenanet/api-cdi makes it a bit more clear
JamEngulfer
@JamEngulfer
Mar 15 2016 19:23
Oh, so it's kinda in the queue to be developed?
That makes sense
Pat Cavit
@tivac
Mar 15 2016 19:23
It's on the backlog, we don't currently track priority or anything in any visible way
JamEngulfer
@JamEngulfer
Mar 15 2016 19:24
Fair enough. Well, I'll be awaiting that feature gladly :P
Nabrok
@Nabrok
Mar 15 2016 19:24
Is all that stuff under ready coming with the next deploy?
darthmaim
@darthmaim
Mar 15 2016 19:24
no
some future deploy
darthmaim
@darthmaim
Mar 15 2016 19:25
ready is ready to be implemented if I understood it correctly
needs deploy is next deploy
well, some future deploy.
smiley
@codemasher
Mar 15 2016 19:25
soon™
I shifted branches so I'm effectively working two releases behind
Eearslya Sleiarion
@Eearslya
Mar 15 2016 21:56
Ermagerd, endpoints
you know, I really should have added weapon skills to that
Eearslya Sleiarion
@Eearslya
Mar 15 2016 21:57
Hooray for hindsight!
I have weapon skills coming out on /v2/characters soon (next release maybe? maybe the one after, need to check the calendar), so that's something at least
darthmaim
@darthmaim
Mar 15 2016 21:58
nice
wait no I don't. those are just utility skills.
who needs weapon skills caltrops
windwarrior
@windwarrior
Mar 15 2016 21:59
new raid challenge: no weapons boss kill
thief only, no weapons, final destination
yeah, those changes won't make it for the next release.
windwarrior
@windwarrior
Mar 15 2016 22:02
guildwars really needs a final destination pvp arena
yeah it does, if only for duels
windwarrior
@windwarrior
Mar 15 2016 22:03
and for mossman right :P
isn't he already in a spherical room with no props and absolutely no water?
windwarrior
@windwarrior
Mar 15 2016 22:04
well, people got creative, on his house, on a tree, etc.
but, I think it is fixed
I remember seeing a reddit thread for more creative fixes
like, giving him an underwater attack that inflicts 50 stacks of agony
windwarrior
@windwarrior
Mar 15 2016 22:04
oh and I would have laughed if that happened
if anet ever does that, please forget it in the patchnotes
I hate these tactics, I just want my fractals done fairly
Eearslya Sleiarion
@Eearslya
Mar 15 2016 22:07
The tree is still a good strategy apparently
Just did that yesterday
You still get hit, but it's easier
windwarrior
@windwarrior
Mar 15 2016 22:08
you can also breakbar him
and press f if someone goes down
Eearslya Sleiarion
@Eearslya
Mar 15 2016 22:10
We did all three
windwarrior
@windwarrior
Mar 15 2016 22:28
yesterday I had the slothosaur on 0.5% HP, that was horrible