These are chat archives for arenanet/api-cdi

14th
Apr 2016
Edgar Doiron
@Coffee4cr
Apr 14 2016 18:44
This message was deleted
lol
/r/crappydesign material right there
Edgar Doiron
@Coffee4cr
Apr 14 2016 18:49
lol
speaking of which...
Eearslya Sleiarion
@Eearslya
Apr 14 2016 21:34
let me get hired
alrighty then
apparently i'm not feeling snarky enough to leave a really snarky reply
i'll have to go down to the snark store after work and buy some more
oh my god, an upgrade_component item can have either Longbow or LongBow in the flags field
literally dying
Pat Cavit
@tivac
Apr 14 2016 21:47
uh oh
wait no, I'm confused, it's okay
item.details.type for weapons can be "Longbow"
item.details.type for upgrade components can be "LongBow"
but it's not mix-and-match
CONSISTENCY
:vomit:
@tivac can I delete /v2/items yet
Pat Cavit
@tivac
Apr 14 2016 21:49
:fire:
windwarrior
@windwarrior
Apr 14 2016 21:59
just toLowerCase everything
that's the only sane approach
windwarrior
@windwarrior
Apr 14 2016 22:05
or.. have only endpoint that tells weapon names v2/weapons /s
those are just a serialized enumeration; the number->string mappings are just old and weird
also there may or may not be different enumerations for weapon types and upgrade component types
windwarrior
@windwarrior
Apr 14 2016 22:07
you make it seem that you are sorting colored balls, while an army of developers is delivering you new hues of balls every day
more like I found some unit tests of mine that I broke awhile back
and am updating them and it turns out they're horribly out of date
so the army of developers (which includes myself) has had six months to create new colored balls and now I'm reaping the fruit of my stupidity
(and by "broke" I mean "made to silently not execute")
Pat Cavit
@tivac
Apr 14 2016 22:09
I will never, EVER get tired of that
literally my life right now
smiley
@codemasher
Apr 14 2016 22:09
haha
windwarrior
@windwarrior
Apr 14 2016 22:11
//@Test now it doesnt run anymore!
been there, done that
as part of an assignment, I had to refactor parts of the JMonkeyEngine.. but well, rendering code tends to not be tested very well and it is also quite hard to test it anyway. Rather have tests fail because of my stupidity then not having any idea if my "fix" actually fixed an issue
darthmaim
@darthmaim
Apr 14 2016 22:29
uhh, just noticed that daily achievements currently give you 8 baubles (39752), which are not listed in the api as reward
iirc the baubles are hardcoded
they're not part of the achievement content stuff
darthmaim
@darthmaim
Apr 14 2016 22:34
well then I will hardcode them too ;D