These are chat archives for arenanet/api-cdi

7th
Mar 2017
Michael Dougall
@madou
Mar 07 2017 00:12
hi
hi
Michael Dougall
@madou
Mar 07 2017 00:12
whatsup
gave a talk on the armory last night, #almostfamous
hah nice
Michael Dougall
@madou
Mar 07 2017 00:19
:angel:
Eearslya Sleiarion
@Eearslya
Mar 07 2017 00:30
Ooooh. Nice.
Jonathan Andrist
@rwfrk_twitter
Mar 07 2017 03:56
This is going to sound really dumb, but there's nothing server-side that should basically make peoples FPS start tanking in a location where nothing has changed population wise right?
My brain says that should be impossible.
Darqam
@Darqam
Mar 07 2017 04:10
well.... I'd love to say I think that's impossible. But i know that there is always a ridiculous amount of invisible entites at work to make things operate in the game... so... maybe? But I doubt it
Jonathan Andrist
@rwfrk_twitter
Mar 07 2017 06:46
Well..we figured out what was causing the other guys problem. He ran out of harddrive space. No clue on mine, but it seems to have cleared up (yes I tried restarting before that original post)
Michael Dougall
@madou
Mar 07 2017 07:09
:100:
Archomeda
@Archomeda
Mar 07 2017 13:39
hmm, the /v2/commerce/transactions endpoint also has a 5 minute cache right?
Darrian
@rikkuness
Mar 07 2017 13:40
should say in the headers no?
Archomeda
@Archomeda
Mar 07 2017 13:40
oh? that's a thing now?
i thought that wasn't implemented yet :P
apparently it's 1 minute, cool thanks
Darrian
@rikkuness
Mar 07 2017 13:41
nice :)
Archomeda
@Archomeda
Mar 07 2017 14:39
being on the topic of caching, is it possible for the server to output the caching headers based on when some cache really expires?
like when you request something at h:mm:30 and h:mm:40, the headers will say h:mm+5:30 and h:mm+5:40 for both (if caching is 5 minutes)
while in this case, the cache expires at h:mm+5:30
unfortunately the TTL isn't emited from our caching microservice
It's been something I've wanted for a long while, but alas.
windwarrior
@windwarrior
Mar 07 2017 18:51
boss portraits are rendered clientside, right?
correctomundo
windwarrior
@windwarrior
Mar 07 2017 18:51
sad :(
windwarrior
@windwarrior
Mar 07 2017 18:57
would have been a great way of representing raid bosses ^^
good news though: if we ever get character portraits (lol) we get enemy icons for free!
windwarrior
@windwarrior
Mar 07 2017 19:00
makes sense, I am looking forward to 2022
:> (no offense!)
:> (none taken!)
Archomeda
@Archomeda
Mar 07 2017 19:13
@lye thought as much
Oh well
Jonathan Andrist
@rwfrk_twitter
Mar 07 2017 20:12
Did they say whether or not league season 6 would be max duo-queue? It just occurred to that it still says 1-5 players..
Jonathan Andrist
@rwfrk_twitter
Mar 07 2017 20:21
Answered by it flipping on in game when I wasnt looking \o/
:fire: removing the hardcoded wvw shard merges/matchups :fire:
this shouldn't break anything but honestly it's not been a good month
Archomeda
@Archomeda
Mar 07 2017 21:41
:(
here's hoping it will work out fine
the api is powered by hopes and dreams
Jonathan Andrist
@rwfrk_twitter
Mar 07 2017 23:00
Its only been a WEEK!.
I thought most of the mess was feb?
Here's hoping =)
is it march already?
crap
let's just call it a rolling month
Jonathan Andrist
@rwfrk_twitter
Mar 07 2017 23:00
Ides of March inc.
oh god that's not for a couple more days right?
Jonathan Andrist
@rwfrk_twitter
Mar 07 2017 23:01
Erm, I could see the rationale for a rolling 30day release..eval
I got a week until the ides
Jonathan Andrist
@rwfrk_twitter
Mar 07 2017 23:01
Just over.
Eearslya Sleiarion
@Eearslya
Mar 07 2017 23:06
e-maaaaaaails
:wink: