These are chat archives for arenanet/api-cdi
okay apparently my gw2 decompression code is broken somehow... spent a few hours trying to figure out what's wrong, and it seems that constructing a huffman tree is failing at a specific spot of a compressed file, but i can't figure out why (also, i'm slowly starting to understand this code again); does anyone have a working decompression algorithm at hand by any chance that i can compare to? :P
i need a break...
l_password := l_password || 'R*';
is there any way we could get official confirmation if it's ok to create an API compliant overlay in a directx proxy dll format?
@BoyC probably not :<