These are chat archives for arenanet/api-cdi

10th
Oct 2017
pushpayload
@pushpayload
Oct 10 2017 12:45
anyone else have issues with PvP and raid stat selectable items, a bunch of the itemstats don't resolve anymore even though they are listed in the stat_choices array of the item
tried searching the gitter but couldn't really find anything
e.g. https://api.guildwars2.com/v2/items?ids=77413 lists stat 1268 (Vipers) as selectable and I have a couple of stat ID 1268s on my characters but when I enter it into https://api.guildwars2.com/v2/itemstats?ids=1268 it returns "all ids provided are invalid"
it seems vipers has now moved to 1153
that resolves and shows up on new stat selects on legy armor
BoyC
@BoyC
Oct 10 2017 13:07
@codemasher : that'd be inches
which is quite fun because the 3d units are in meters
Archomeda
@Archomeda
Oct 10 2017 13:11
well, that's because mumble requires it
BoyC
@BoyC
Oct 10 2017 13:13
i'm pretty sure they didn't design the whole 3d content pipeline with mumle in mind
Archomeda
@Archomeda
Oct 10 2017 13:13
you're probably right about that
@pushpayload that's odd, i have https://api.guildwars2.com/v2/itemstats/1224 on my ascended gear sword
and 1153 on my legendary sword
1130 on my amulet and backpack, 1268 on my rings and accessories
and 1153 on my legendary armor too
Archomeda
@Archomeda
Oct 10 2017 13:19
the whole itemstats is a mess :(
interestingly enough, my rings and accessories are raid items and had to be reselected after PoF
so, maybe something is off with the whitelisting?
BoyC
@BoyC
Oct 10 2017 13:24
also mumble link should be unit agnostic
windwarrior
@windwarrior
Oct 10 2017 13:32
All Malicious/Healers/Assaulters-stat raid items have been reset after PoF because of the inclusion of Grieving, Harrier and Marshall stats
Defender-stat raid items were unaffected
^(we might have raided without stats for a monday-reset)
okay, no need to do small fonts gitter, thats indeed Reddit-flavored markdown and not GitHub-flavored
pushpayload
@pushpayload
Oct 10 2017 14:17
Yea I noticed they where reset but that wouldn't really be an issue if the stat ids where still resolvable, it seems to break a lot on gw2armory as well.
was still nice though I got a free conversion from my druids magi to harrier gear
windwarrior
@windwarrior
Oct 10 2017 14:44
I misselected some trinkets :')
also, I have so many trinkets its insane
smiley
@codemasher
Oct 10 2017 14:49
@BoyC @Archomeda Cliff's comment about the unit of measurement was "Don't ask."
also, Mumble be like
    // Left handed coordinate system.
    // X positive towards "right".
    // Y positive towards "up".
    // Z positive towards "front".
    //
    // 1 unit = 1 meter
BoyC
@BoyC
Oct 10 2017 15:05
yeah but from the camera matrix's perspective the unit doesn't really matter
no matter the unit the calculation will result in the same image
and basically that's what's exposed through the mumble link
windwarrior
@windwarrior
Oct 10 2017 15:07
I must remind you all that the canonical measurement in GW2 is "lady kasmeers"
or might stacks, I feel six feet tall
BoyC
@BoyC
Oct 10 2017 15:08
i thought it's chak egg sacs
smiley
@codemasher
Oct 10 2017 15:09
we had to recalculate to meters
    //Avatar Position
    sprintf_s(num, NUM_SIZE, "%s[%g,%g],", J_AVATAR_POSITION, INCHTOM(image.fAvatarPosition[0]), INCHTOM(image.fAvatarPosition[2]));
BoyC
@BoyC
Oct 10 2017 15:10
yes map coordinates are in inches, and 3d world coordinates are in meters
windwarrior
@windwarrior
Oct 10 2017 15:11
eh
BoyC
@BoyC
Oct 10 2017 15:11
neither have anything to do with mumble :)
windwarrior
@windwarrior
Oct 10 2017 15:11
why
smiley
@codemasher
Oct 10 2017 15:11
because
BoyC
@BoyC
Oct 10 2017 15:11
mumble just exposes the 3d world coordinates and that's it, it could be inches and it'd work just as fine
it just exposes the underlying representation in the 3d engine
and yeah as to the why... probably best not to ask
same with why the directions are all different as well :D
smiley
@codemasher
Oct 10 2017 15:12
what Cliff said xD
BoyC
@BoyC
Oct 10 2017 15:12
i can tell you how something very similar happened in our mmo
windwarrior
@windwarrior
Oct 10 2017 15:12
at least ingame all units are more-or-less consistent inch-like
BoyC
@BoyC
Oct 10 2017 15:13
i started writing the 3d engine, the other guy started writing the server side
windwarrior
@windwarrior
Oct 10 2017 15:13
yes
I know where this is heading
BoyC
@BoyC
Oct 10 2017 15:13
and when we started displaying stuff somehow the map was upside down
simple miscommunication
windwarrior
@windwarrior
Oct 10 2017 15:13
I have had this with a study mate of mine, I wrote the GUI of an application, he did the logic
BoyC
@BoyC
Oct 10 2017 15:13
and not making sure that everything is done in the same units beforehand
smiley
@codemasher
Oct 10 2017 15:13

at least ingame all units are more-or-less consistent inch-like

i doubt that any non-american studio would start a game that internally uses inches

windwarrior
@windwarrior
Oct 10 2017 15:14
we ended up with "glue" functions between UI and logic
that translated between both formats
smiley
@codemasher
Oct 10 2017 15:14
ew
windwarrior
@windwarrior
Oct 10 2017 15:15
very
BoyC
@BoyC
Oct 10 2017 15:15
yep
windwarrior
@windwarrior
Oct 10 2017 15:15
the wonders of software development
BoyC
@BoyC
Oct 10 2017 15:16
i have an acquaintance who worked on the gw2 engine even back in 2004, i could probably ask him :D
smiley
@codemasher
Oct 10 2017 15:49
omg, the coin rewards of the personal story are so much that it doesn't even make up for the travel costs xD
it's so cool that i can't even sell stuff on the AH because i can't pay the tax in advance
how does a realtively new player get coins in this game?
BoyC
@BoyC
Oct 10 2017 15:55
events and map completion i guess
smiley
@codemasher
Oct 10 2017 15:55
no coin rewards there
BoyC
@BoyC
Oct 10 2017 15:56
hm
dunno then :D
smiley
@codemasher
Oct 10 2017 15:56
i guess they could die through Caudecus or so
BoyC
@BoyC
Oct 10 2017 15:56
although i do remember leveling my first char
i tried to get stuff from the tp
smiley
@codemasher
Oct 10 2017 15:57
yea, you have the choice to sell any loot to get a few coins
or to salvage and save coins while crafting
either way, coin rewards are bad and broken and should be fixed
Archomeda
@Archomeda
Oct 10 2017 15:58
do dailies for 2g?
smiley
@codemasher
Oct 10 2017 15:58
realtively new player
(i could tho)
windwarrior
@windwarrior
Oct 10 2017 15:59
I remember having to pay 10 gold for the ability to select grandmaster traits
smiley
@codemasher
Oct 10 2017 15:59
imagine someone who just started and has no friends who gives them all the stuff
Archomeda
@Archomeda
Oct 10 2017 15:59
someone who just started is not a relatively new player, that's a brand new player :P
smiley
@codemasher
Oct 10 2017 15:59
yea, the price was ridiculous back then
Archomeda
@Archomeda
Oct 10 2017 15:59
a relatively new player can easily do dailies
smiley
@codemasher
Oct 10 2017 16:00
yea?
windwarrior
@windwarrior
Oct 10 2017 16:00
log in on day 1, get 2 mystic coins, have 2 gold to start with already
smiley
@codemasher
Oct 10 2017 16:00
but not always
but then again, calc up what all the crap costs that you really need to get around
BoyC
@BoyC
Oct 10 2017 16:01
oh yeah i remember, i got like 20 gold from a friend which was quite insane back then :D
smiley
@codemasher
Oct 10 2017 16:01
2g = 8 master salvage kits
boom
Archomeda
@Archomeda
Oct 10 2017 16:01
back when i started, i sold most of the drops i got
windwarrior
@windwarrior
Oct 10 2017 16:01
but no, anet throws enough gold at you
Archomeda
@Archomeda
Oct 10 2017 16:01
instead of salvaging
smiley
@codemasher
Oct 10 2017 16:01
later in the game, of course
windwarrior
@windwarrior
Oct 10 2017 16:01
especially in your material storage
smiley
@codemasher
Oct 10 2017 16:01
but the start is quite hard
Archomeda
@Archomeda
Oct 10 2017 16:02
do people really care about gold that much when they start playing?
i know i didn't
windwarrior
@windwarrior
Oct 10 2017 16:02
but you dont really need it at the start, like you can get through metrica with no gold whatsoever :P
smiley
@codemasher
Oct 10 2017 16:02
also, coin rewards got decreased or removed from story quests
(i had no more than 50s the past 3 days wen i did all that HoT stuff)
i have like hundreds of gold in mats
but i cant sell because tax in advance xD
and i'm to lazy to do dungeons :D
but the point is: no coin from story
windwarrior
@windwarrior
Oct 10 2017 16:12
no patch today :(
expected some balancing
since PoF specs are currently like 4k over HoT specs
in raids that is
Archomeda
@Archomeda
Oct 10 2017 16:13
spellbreaker is not :^)
windwarrior
@windwarrior
Oct 10 2017 16:13
yeah but spellbreaker is like scrapper
scourge, firebrand, weaver, renegade, soulbeast and mirage are strict increases over their old meta counterparts with the first five topping the DPS charts now
smiley
@codemasher
Oct 10 2017 16:18
and then there's this for just traveling to LA
image.png
smiley
@codemasher
Oct 10 2017 16:35
@lye re map icons: are the heropoint icons several different ones, or is the one in /v2/files the base icon which is then colorized ingame?
image.png
also, there's an icon for "not done yet" :D
and can you maybe expose the positions of these? (iunno how they're called)
image.png
windwarrior
@windwarrior
Oct 10 2017 16:38
the icon goes from not-done with a plus symbol -> done with repeatable symbol -> not-done with repeatable symbol
or.. at least in PoF maps
smiley
@codemasher
Oct 10 2017 16:38
o... okay
windwarrior
@windwarrior
Oct 10 2017 16:38
since they wanted to stress that you can redo hero points for... rewards?
smiley
@codemasher
Oct 10 2017 16:39
do they also have a different color?
seems like tyria = yellow, HoT = green
windwarrior
@windwarrior
Oct 10 2017 16:40
PoF is PoF-purple
smiley
@codemasher
Oct 10 2017 16:40
have fun @lye :D
windwarrior
@windwarrior
Oct 10 2017 16:40
... that is a color now okay?
smiley
@codemasher
Oct 10 2017 16:41
color: pof-purple;
windwarrior
@windwarrior
Oct 10 2017 16:46
next time anet, add the colors of an expac as dyes in the prepurchase
ChieftainAlex
@ChieftainAlex
Oct 10 2017 17:16
You know how the sectors have ids in the continents endpoints? Are those ids basically the same as area ids?

are the heropoint icons several different ones, or is the one in /v2/files the base icon which is then colorized ingame?

Hmm. Could be either.

Outpost positions can't be exposed because they're set by scripts.
ChieftainAlex
@ChieftainAlex
Oct 10 2017 17:17
pretty sure the dat has separate hero point icons for complete, incomplete and complete-infinite
windwarrior
@windwarrior
Oct 10 2017 17:55
if they were @lye, you should be able to find a blank/uncolored HP icon with infinity symbol somewhere
wait; what I said earlier was a lie, mastery points have three colors, hero points only have two
smiley
@codemasher
Oct 10 2017 17:56
so pof heropoints are green then?
oh wait, is the color difference maybe like "rewards 1hp" vs. "rewards 10hp"?
windwarrior
@windwarrior
Oct 10 2017 17:57
yeah
PoF ones are green
smiley
@codemasher
Oct 10 2017 17:58
and reward 10
windwarrior
@windwarrior
Oct 10 2017 17:58
mastery points are in red (core), green (HoT) and purpleish (PoF)
yes they do
smiley
@codemasher
Oct 10 2017 17:58
yea
so if you could add these to /v2/files i'd be happy, @lye :D
smiley
@codemasher
Oct 10 2017 18:44
lol, i'm good at money stuff
image.png
smiley
@codemasher
Oct 10 2017 19:33
image.png
@lye any chance you could ask a mapper how the text bounding boxes/anchors work?
(left = render, right = game)
pretty sure no one knows
the maps are auto-generated from prop placements and a heightmap
smiley
@codemasher
Oct 10 2017 19:38
ew
JC123
@JC123
Oct 10 2017 20:17
pretty sure the dat has separate hero point icons for complete, incomplete and complete-infinite
it does
ChieftainAlex
@ChieftainAlex
Oct 10 2017 20:38
Anyone got a 1920 x 1080 monitor AND has google chrome installed? investigating a weird bug where the page constantly recalculates the height and adds/removes a scrollbar
smiley
@codemasher
Oct 10 2017 20:48
so we just did that legendary boss in harathi and the total coin reward i got for that was 2 silver
ChieftainAlex
@ChieftainAlex
Oct 10 2017 20:49
he sucks
smiley
@codemasher
Oct 10 2017 20:50
that one
image.png
which is also the most ridiculous stupid combat mechanic i've seen
ever
ChieftainAlex
@ChieftainAlex
Oct 10 2017 20:50
you're an ele, get back in there with lightning flash
smiley
@codemasher
Oct 10 2017 20:51
to die because he ignores my almost perma stability?
smiley
@codemasher
Oct 10 2017 20:59
also, give eles a second weapon set
i had to run like a kilometer just to get out of aggro and swap to staff
ChieftainAlex
@ChieftainAlex
Oct 10 2017 21:01
Can you imagine weaver with two weaponsets?..
smiley
@codemasher
Oct 10 2017 21:01
eles are OP anyway
so would it matter?
yay. 1 silver
gotta love these [&AgGkrAAA]
Quaggan BooOOoot
@QuagganBooOOoot
Oct 10 2017 21:06
link type id info links
[&AgGkrAAA] item 44196 icon Embroidered Coin Purse A T W
ChieftainAlex
@ChieftainAlex
Oct 10 2017 21:30
spent an hour trying to figure out that css bug... eventually figure its some kind of perfect storm scenario with browser bug and page content length being exactly aligned. Added a <br> tag and closed the tab :(
@lye - you mentioned I'd be waiting on a major update for the Hero challenges to fix their region in path of fire zones - is that November?
uhh
should be some time in the future yeah
ChieftainAlex
@ChieftainAlex
Oct 10 2017 21:34
sorry got confused, it's mastery points that have a nonsense region. Hero challenges have no IDs
hero challenges have numeric ids that include the region
so the pof ones are missing e.g. 2-34
(IIRC)
ChieftainAlex
@ChieftainAlex
Oct 10 2017 21:34
hopefully your fix will correct both?
Pretty sure it does
ChieftainAlex
@ChieftainAlex
Oct 10 2017 21:35
so prior to your change it had something like "undefined-34"?
which was rejected as valid and omitted from the output
something like that, not sure if it was the C++ or Javascript that stripped it
Probably the javascript
Archomeda
@Archomeda
Oct 10 2017 21:38
@ChieftainAlex you mean the scrollbar constantly appearing and disappearing?
it toggles every second or so for me :(
ChieftainAlex
@ChieftainAlex
Oct 10 2017 21:41
even now? goddamnit
something between body { height: 100% } + the clock+ chrome resizing elements when you hover over links
Archomeda
@Archomeda
Oct 10 2017 21:42
i don't do anything and it switches back and forth
lol, even when i do all top, left, right, bottom: 0 it toggles -_-
instead of height: 100%
Archomeda
@Archomeda
Oct 10 2017 21:47
i'd say it's a chrome bug
you might want to report it, but then you need to save a static copy of the page, because this page might change when people add stuff to it
or, go to stackoverflow with this if you want other people's opinions
smiley
@codemasher
Oct 10 2017 21:55
oh, just found out that instance bounds are fun
if you hit a bound it doesn't say "no way" on an invisible wall, it just teleports you back out of that instance <.<
was that always this way?