These are chat archives for arenanet/api-cdi

4th
Feb 2018
relic
@nukiebaba
Feb 04 2018 00:40
Trails would be so nice for wiki JP guides...
Archomeda
@Archomeda
Feb 04 2018 05:07
i'd love it if people make trails for map completions ^^
although hearts make that a bit annoying
hmm... would it be possible to add a way to define a region? and when the player is inside that region, always show an arrow to where the trail continues?
it would make it better for hearts, events, etc
dunno, i'm just throwing out ideas, i should go back to bed lol
derRAV3N
@derRAV3N
Feb 04 2018 10:30
Hmm, not sure if it's worth the work, you could also just make that region with an extra trail that goes all around. Then just end the original trail when you reach that region (and maybe put a marker there "do heart") and start a new trail where to run after heart (and again maybe a marker "continue here")
BoyC
@BoyC
Feb 04 2018 10:31
we'll see how the first iteration works
I may just give the ability to break the trails and resume them somewhere else
derRAV3N
@derRAV3N
Feb 04 2018 10:36
Someone really should do some sort of contest for taco to make marker packs, actually we have so much possibilities with it, but it's not used that much :(
BoyC
@BoyC
Feb 04 2018 10:37
there was a guy who was working on full map completion stuff earlier last summer but it's gigantic amounts of work
derRAV3N
@derRAV3N
Feb 04 2018 10:40
Yes, that's right
Medyro
@Medyro
Feb 04 2018 17:53

gimme a bit, video is being rendered

The Trail's looking great. The treshold on the Logging seems great as well.
I didnt even know there is a Jumppad in the Human Homeinstance; but then again, i never go in there so i guess thats kind of to be expected.

Ember Bay :smirk:

That one is simple. If anyone needs a Messmer for Ports, ask me and i might.

even not so secret is better
although that one has been buggy since forever now

It's fixed since ~2017-08-08 +-1 Day

https://snag.gy/A1mzkq.jpg

Someone that knows the fast Route βœ“

Archomeda
@Archomeda
Feb 04 2018 17:54
oh really? it's fixed? :O
Medyro
@Medyro
Feb 04 2018 17:55
The Gears overshooting? Yep that is.
Launch Pads*
Archomeda
@Archomeda
Feb 04 2018 17:58
niiice
BoyC
@BoyC
Feb 04 2018 19:01
hm
i think the trail feature might just be finished :)
oh no, near and far fade still to go, damn
derRAV3N
@derRAV3N
Feb 04 2018 19:39
I'm loving it already.
Archomeda
@Archomeda
Feb 04 2018 20:39
:+1:
BoyC
@BoyC
Feb 04 2018 21:02
oh wow i just got a 20usd donation
ptolstoi
@ptolstoi
Feb 04 2018 21:46
Oh Boy(C) that is an awesome feature!
BoyC
@BoyC
Feb 04 2018 21:47
documentation has just been updated if you guys wanna mess around with it :)
ptolstoi
@ptolstoi
Feb 04 2018 21:47
How is your progress with the dll-hooked version?
BoyC
@BoyC
Feb 04 2018 21:48
none. i really need to sit down with chris before i go there and i don't have the time or the energy for that currently
ptolstoi
@ptolstoi
Feb 04 2018 21:49
Hmm 😞
BoyC
@BoyC
Feb 04 2018 21:50
for now i'm happy with how taco works on this side of the ToS tbh :)
ptolstoi
@ptolstoi
Feb 04 2018 21:52
Oh it’s awesome! But it would be so nice if you could utilize the depth buffer for showing/hiding stuff 😁
BoyC
@BoyC
Feb 04 2018 21:52
yeah i know :)
especially the "rendering behind the ui" thing would be cool
ptolstoi
@ptolstoi
Feb 04 2018 21:55
Yep
And if you open the map πŸ˜…
BoyC
@BoyC
Feb 04 2018 21:55
that's behind the ui ;)
ptolstoi
@ptolstoi
Feb 04 2018 21:55
Is it β€žjustβ€œ ui?
BoyC
@BoyC
Feb 04 2018 21:57
never investigated it but i'd think so
it does fade in over the 3d
ptolstoi
@ptolstoi
Feb 04 2018 21:59
I only noticed that the camera is moved when you open it (mumblelink wise), but never gave it more thoughts or looked at the raw buffers
BoyC
@BoyC
Feb 04 2018 22:00
it's not just the mumble link, basically what they wanted to achieve is an effect where the camera moves up and the map fades in over that to give the subtle illusion of actually zooming out into the map view
i experimented with using this info to hide markers
but anything i did either breaks when you look down on your character or when you use the map in non-standard distance areas like the chak gerent chamber
ptolstoi
@ptolstoi
Feb 04 2018 22:01
Yeah sounds kind ob hacky
BoyC
@BoyC
Feb 04 2018 22:02
allright i'm off for the day
was a productive weekend
gotta get back to my kindle :D
Archomeda
@Archomeda
Feb 04 2018 22:02
you can ask deltaconnected once you start working on the dll, it seems arcdps hides its ui when it starts opening the map
ptolstoi
@ptolstoi
Feb 04 2018 22:02
Good job πŸ‘ and good night / happy reading
Archomeda
@Archomeda
Feb 04 2018 22:03
it probably looks for a flag in the memory or something
ptolstoi
@ptolstoi
Feb 04 2018 22:03
I just have some basic knowledge about dll hooking, I don’t even know where to start IF I would like to do something similar
Archomeda
@Archomeda
Feb 04 2018 22:04
i was working on a generic dll that allows you to dynamically load and unload other dlls
kinda like an addon loader
but...
well, it kinda fell of my radar
probably because i tried supporting "legacy" addons that have no specific method of hooking onto gw2
i think i had found at least 3 ways
reshade is the worst to deal with
it's probably better if i make it first support only addons that are written specifically for that loader
ptolstoi
@ptolstoi
Feb 04 2018 22:08
That would make it a lot easier. Is reshade open source?
Archomeda
@Archomeda
Feb 04 2018 22:08
yes
ptolstoi
@ptolstoi
Feb 04 2018 22:08
I am kind of envious of world of Warcraft api they provide. It would be so nice to have similar stuff for he
Gw2*