These are chat archives for arenanet/api-cdi

27th
Feb 2018
Werdes
@werdes
Feb 27 2018 08:49
@apoch sounds promising though. As long as we know that there's movement in the field everything is fine :+1:
Archomeda
@Archomeda
Feb 27 2018 13:07
i wish i could talk to you here directly on the topic of developing addons :( but sadly it's not your department
windwarrior
@windwarrior
Feb 27 2018 13:10
cant you message Chris Cleary on reddit?
Archomeda
@Archomeda
Feb 27 2018 13:10
yes, except i sent a message 9 days ago or so :P
so i poked him on twitter as well today
Archomeda
@Archomeda
Feb 27 2018 15:03

@apoch, can I leave this achievement/mastery point content bug to you?
After some people noted that the GW2E stats page for core Tyria mastery points had some weird things going on (81 vs 80 point unlocks, while the wiki states 82 unlockables), we tried to find out what is going wrong.
We concluded that some achievements must not be awarding the mastery points correctly, so I've created this script to help me search which ones.

These achievements do not award their associated mastery points, although one of them did work for a short while as can be noted on GW2E's stats page:

  • Nightmare Fractal (id: 3209): mastery 306
  • Transfer Chaser (id: 3099): mastery 351
ptolstoi
@ptolstoi
Feb 27 2018 15:13
oh boy... that trailer got me hyped, i'm even crying a little :D
Edgar Doiron
@Coffee4cr
Feb 27 2018 15:18
their best yet
Archomeda
@Archomeda
Feb 27 2018 15:18
it... sent shivers down my spine :scream:
Edgar Doiron
@Coffee4cr
Feb 27 2018 15:18
Fear not this night with a male voice, caught me by surprise
Archomeda
@Archomeda
Feb 27 2018 15:19
i was surprised to hear the first few notes of it at the start... and i thought, where are they going with this?
wait no
those notes aren't from fear not this night, but rather the original overture
Edgar Doiron
@Coffee4cr
Feb 27 2018 15:40
nice
BoyC
@BoyC
Feb 27 2018 15:41
ooooh nice trailer
Werdes
@werdes
Feb 27 2018 18:06
@Coffee4cr that male voice was maclaine btw
Edgar Doiron
@Coffee4cr
Feb 27 2018 18:06
lol
@Archomeda already said it
Werdes
@werdes
Feb 27 2018 18:07
oh man i'm blind
Archomeda
@Archomeda
Feb 27 2018 18:13
😀
BoyC
@BoyC
Feb 27 2018 18:17
you guys noticed how the joko painting blinked just before the cut? :)
Enno G.
@SchoolGuy
Feb 27 2018 18:20
@Everybody: Are you able to help me sort out my eGPU FPS Problems. I tried every FAQ article at least twice and I am sick of the german support. They quoted 3 times now the FAQ while I wrote them every time that I already tried the standard stuff.
The @Everbody is actually not ment to be a notification for a person :D
ChieftainAlex
@ChieftainAlex
Feb 27 2018 18:26
:point_up: February 27, 2018 3:03 PM @Archomeda - sooo... the wiki was right?
please don't be wrong again, that's a whole world of pain I hope never to see..
Archomeda
@Archomeda
Feb 27 2018 18:27
I do count 82 mastery points for core tyria. So yeah, wiki seems right still.
ChieftainAlex
@ChieftainAlex
Feb 27 2018 18:28
thank god. Last time i just gave up and used a widget instead of native support last time
Archomeda
@Archomeda
Feb 27 2018 18:28
It was just difficult to find the actual issue
ChieftainAlex
@ChieftainAlex
Feb 27 2018 18:29
I could label the wiki ones with their ingame mastery point ids
might make it easier next time to compare/contrast
Archomeda
@Archomeda
Feb 27 2018 18:31
I mean, eventually I counted 79 unlocked achievements on my account that should award a mastery point, while the game told me I had 77.
Possibly
I have uploaded a txt file in the gw2e discord that has mapped mastery id -> achievement
Might help out there
Mike Lewis
@apoch
Feb 27 2018 19:10
@Archomeda If you haven't already, please file an issue against api-cdi and we will look at it during triage
Archomeda
@Archomeda
Feb 27 2018 19:13
Technically it's not an API bug, but rather a content bug. I can make an issue still tough if wanted.
Mike Lewis
@apoch
Feb 27 2018 19:14
yes, please. We will route it to the appropriate folks internally, but having the tracking is very helpful for making sure we let the community know when we have news on it :-)
Archomeda
@Archomeda
Feb 27 2018 19:33
Alright, after struggling to work with mobile gitter and GitHub, I created #604
Archomeda
@Archomeda
Feb 27 2018 21:23
ohh, fractal instabilities on rotation :O
Quaggan BooOOoot
@QuagganBooOOoot
Feb 27 2018 21:23

Fractal Random Mistlock Instabilities
by (ArenaNet) Gaile Gray.6029 in Fractals, Dungeons & Raids

A message from Benjamin Arnold, Content Programmer – Fractals / Raids:

Mistlock Instabilities were designed as a way to add variation to gameplay and difficulty when players are repeating the same fractals multiple times. The intent was to provide unique challenges and promote new playstyles based on which instabilities are active for a given fractal scale. Unfortunately, the original implementation did not quite succeed at this.

Initially, instabilities were hard coded for each scale, and would change only if we manually altered them on patch days. As a result, rather than feeling like the gameplay varied at Tier 4, you got the same set of instabilities every time you did a fractal, and it got stale, or worse, felt consistently un-fun. In addition, the manual nature of the instability list was hard for designers to maintain.

In the very near future, instabilities will be randomly assigned to each scale, and will change each week, with one instability at Tier 2, two instabilities at Tier 3, and three instabilities at Tier 4. Instabilities will be enabled via a per-map whitelist, so designers can easily update which instabilities will ever be available for a certain fractal.

We believe that this added variation will improve the fractal experience for dedicated players, and help keep daily achievements from feeling stale or unchallenging. Going forward we will continue to look for new instabilities to add and improvements to implement, in order to make the system more enjoyable and understandable.

Archomeda
@Archomeda
Feb 27 2018 21:24
sounds like something that can be exposed on the api
Medyro
@Medyro
Feb 27 2018 21:24
Was about to write that as well :D