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  • Jan 30 2019 11:45
    Tolkyria commented #646
  • Jan 30 2019 11:44
    Tolkyria commented #646
  • Jan 16 2019 14:09
    patrickboesch starred arenanet/api-cdi
  • Jan 16 2019 03:23
    isand3r starred arenanet/api-cdi
  • Dec 09 2018 14:11
    queicherius commented #567
  • Dec 05 2018 16:57
    apoch closed #433
  • Dec 05 2018 16:57
    apoch commented #433
  • Dec 05 2018 16:53
    wafflebot[bot] unlabeled #527
  • Dec 05 2018 16:53

    apoch on master

    /v2/pvp/seasons: add .ranks. Merge pull request #535 from ar… (compare)

  • Dec 05 2018 16:53
    apoch closed #535
  • Dec 05 2018 16:53
    apoch closed #527
  • Dec 05 2018 16:45

    apoch on master

    add missing name tag to /v2/rac… Merge pull request #609 from Th… (compare)

  • Dec 05 2018 16:45
    apoch closed #609
  • Dec 04 2018 19:18
    darthmaim commented #640
  • Dec 04 2018 18:17
    apoch commented #640
  • Dec 04 2018 09:43
    darthmaim commented #640
  • Dec 03 2018 17:50
    Aonwy unlabeled #640
  • Dec 03 2018 17:49
    Aonwy closed #640
  • Dec 03 2018 17:47
    Aonwy labeled #645
  • Dec 01 2018 18:36
    strigefleur edited #645
lye
@lye
Doing a live deploy, mostly bugfixes
here's the changelog:
  • /v2/achievements/daily: mark as enumerable.
  • /v2/pets: add implementation (needs backend support).
  • /v2/account/achievements: include achievements which have been repeated but have no current progress.
  • /v2/characters: include skills with "builds" scope (and when backend support lands).
  • /v2/account: include wvw_rank with "progression" scope.
  • /v2/guild/:id/log: resolve names of kicked members.
  • /v2/guild/:id/log: include stash transaction log entries.
  • /v2/items: add support for buff icons (when backend support lands).
  • /v2/pvp/seasons: add start/end date configurables.
  • /v2/traits: add order field.
will sort through all the needs deploy issues after I run the integration test suite
lye
@lye
tests aren't kicking back any errors, hurrah
Eearslya Sleiarion
@Eearslya
@lye my poor inbox
Pat Cavit
@tivac
THIS IS WHAT YOU GET FOR PARTICIPATING
smiley
@codemasher
i love spam!
Eearslya Sleiarion
@Eearslya
I JUST WANTED TO FEEL IMPORTANT
Eearslya @Eearslya runs away crying
smiley
@codemasher
at least that kind of spam
lye
@lye
It'd definitely be nice if Github batched notifications, since our non-continuous live deployments are gonna be a bunch of changes all at once :/
smiley
@codemasher
yea, sometimes it's kinda annoying
Eearslya Sleiarion
@Eearslya
lye
@lye
@Eearslya straight from my heart to your inbox
Eearslya Sleiarion
@Eearslya
D'aww. <3
If only my job wasn't taking away all of my GW2 time
lye
@lye
I think if you set your "Watching" status to "Not Watching", it'll only send you emails for issues/PRs you've commented in or been mentioned in.
darthmaim
@darthmaim
But then I won't get notifications :O
lye
@lye
This ... this is true.
darthmaim
@darthmaim
:smile:
Eearslya Sleiarion
@Eearslya
I'm always watching.
Always.
smiley
@codemasher
stalker!
darthmaim
@darthmaim
:eyes:
Robert Logiewa
@Ruhrpottpatriot
When can we expect a simple v1/guild details.json port to v2? and with simple I mean simple
Or do you guys want to make a more sophisticated version of it?
lye
@lye
I uhh have one that works mostly but I'm not entirely happy with it
I should probably make a pull request that details what I've got -- I'll make a note to do that tomorrow
smiley
@codemasher
yup, most useful, one of the endpoints i miss :D
lye
@lye
yeah I had to recommend using the /v1/guild_details.json the other day for resolving guild names to ids :/
smiley
@codemasher
it all comes back :D
Robert Logiewa
@Ruhrpottpatriot
I'm happy
Robert Logiewa
@Ruhrpottpatriot
@Iye Did a PR( arenanet/api-cdi#257) for my question. It's basically a 1:1 representation of the old v1 in v2 with some minor additions. I also added a JSON-Schema for easy validation.
Nabrok
@Nabrok
@Ruhrpottpatriot You do know that /v1/guild_details could take the guild name instead of the id?
Also, you can determine who can invite with /v2/guild/:id/members and /v2/guild/:id/ranks
Robert Logiewa
@Ruhrpottpatriot

I left the name as an identifier out on purpose.
a) It can change and that would invalidate the request
b) Back in the day that was a suitable method, since there was no way to actually get the Id of the guild. Now you can discover all guilds via v2/guilds/

And I didn't know about those two sub endpoints since I havn't really looked at the v2/guildsendpoint in a while. Problem with those is, that it's authenticated and you'll need a suitable API key for that. My initial intention was to provide outside members with a person they can talk to for recruitment.

quick question: When do daily achivements reset?
darthmaim
@darthmaim
0:00 UTC
Nabrok
@Nabrok
Midnight UTC
Robert Logiewa
@Ruhrpottpatriot
thanks
Nabrok
@Nabrok
Which is currently 7:00 PM Eastern, but will be 8:00 PM next week.
darthmaim
@darthmaim
Nabrok
@Nabrok
Honestly, I'd continue to use /v1 over sorting through a list of every guild in the game.
smiley
@codemasher
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AHRG
<3
darthmaim
@darthmaim
I would add an endpoint just like /v2/recipes/search, /v2/guild/search?name=ArenaNet
Robert Logiewa
@Ruhrpottpatriot
Either adding an additional endpoint is an option. Or just do a request once and cache the results? I mean it's the same if you want a specific item from the api
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