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  • Jan 30 2019 11:45
    Tolkyria commented #646
  • Jan 30 2019 11:44
    Tolkyria commented #646
  • Jan 16 2019 14:09
    patrickboesch starred arenanet/api-cdi
  • Jan 16 2019 03:23
    isand3r starred arenanet/api-cdi
  • Dec 09 2018 14:11
    queicherius commented #567
  • Dec 05 2018 16:57
    apoch closed #433
  • Dec 05 2018 16:57
    apoch commented #433
  • Dec 05 2018 16:53
    wafflebot[bot] unlabeled #527
  • Dec 05 2018 16:53

    apoch on master

    /v2/pvp/seasons: add .ranks. Merge pull request #535 from ar… (compare)

  • Dec 05 2018 16:53
    apoch closed #535
  • Dec 05 2018 16:53
    apoch closed #527
  • Dec 05 2018 16:45

    apoch on master

    add missing name tag to /v2/rac… Merge pull request #609 from Th… (compare)

  • Dec 05 2018 16:45
    apoch closed #609
  • Dec 04 2018 19:18
    darthmaim commented #640
  • Dec 04 2018 18:17
    apoch commented #640
  • Dec 04 2018 09:43
    darthmaim commented #640
  • Dec 03 2018 17:50
    Aonwy unlabeled #640
  • Dec 03 2018 17:49
    Aonwy closed #640
  • Dec 03 2018 17:47
    Aonwy labeled #645
  • Dec 01 2018 18:36
    strigefleur edited #645
Darqam
@Darqam
what's the limit for using the ids parameter? How many ids can you put?
lye
@lye
200
Darqam
@Darqam
hmmmmm
Archomeda
@Archomeda
same amount as page_size allows
Eearslya Sleiarion
@Eearslya
Skills and traits that previously granted pulsing stability now grant a block of stability up front in order better allow for counterplay through boon removal.
apparently roads didn't count
lye
@lye
/shrug
Quaggan BooOOoot
@QuagganBooOOoot
¯\_(ツ)_/¯
lye
@lye
I'm reading the per-profession notes now
Eearslya Sleiarion
@Eearslya
I would've been pretty happy if roads gave stab on cast
lye
@lye
@Darqam TypeError: Cannot read property 'skin_id' of undefined
Darqam
@Darqam
and now it works...
wth
lye
@lye
looking into it
continues reading patch notes
ohhhhhhhhh
Eearslya Sleiarion
@Eearslya
it's on the docket
lye
@lye
There's two builds worth of dat file reading backend servers
so half the time the request is handled by the old build
and it fails
Darqam
@Darqam
huh
Eearslya Sleiarion
@Eearslya
Whoopsie.
lye
@lye
nah it'll fix itself shortly
Darqam
@Darqam
ok, I'll just wait out errors for a bit then
lye
@lye
it's kind of an annoyance in our infrastructure since the dat reading server needs up to like 30 minutes to become available?
windwarrior
@windwarrior
well for Raids it basically means the same, except that Guardians/Ele's are probably not worth anymore
lye
@lye
since it has to patch up and then load content
Nabrok
@Nabrok
Does that mean /v2/build could randomly return either the old or the new build?
lye
@lye
/v2/build is a different backend server
(and should be more up-to-date)
(it uses the event log reading server)
(I have a lot of servers for the API)
Darqam
@Darqam
it's good to know though. thanks for confirming. I'm trying to get my new system up and running, so I was actually expecting the error to be on my end, but couldn't figure out why; thus why I was confused
Nabrok
@Nabrok
What if /v2/build gives me the new build id, but then it returns an old /v2/skills?
lye
@lye
Totally possible.
Nabrok
@Nabrok
If that happened I'd be caching old skill data until the next build change
lye
@lye
The problem is that the dat reading servers are configured to overlap ... 30 minutes I think?
Because the new ones aren't able to service requests until around then (since they have to patch).
And there's really no way to tell the old ones to shut down when the new ones come available
It's not a use-case at all for our microservice framework -- the framework expects that you can service requests when you start up
Darqam
@Darqam
woah, a bunch of new sigil icons
windwarrior
@windwarrior
yeah pvp got new sigils I think
Jonathan Andrist
@rwfrk_twitter
FTW you find a TP bot blocking your sell to buy order attempts -_-
TFW*
darthmaim
@darthmaim
TFW?
Jonathan Andrist
@rwfrk_twitter
...my keyboard hates me today...
darthmaim
@darthmaim
:D
Jonathan Andrist
@rwfrk_twitter
Poked Chris Cleary on Twitter. Here's hoping.
Archomeda
@Archomeda
@lye are you able to include the build id with a X-Build-Id header or something? not sure if there are any useful use cases for it though