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Activity
  • Mar 18 2015 12:40

    sparkishy on game_comp

    bump cocos2d (compare)

  • Mar 18 2015 12:39

    sparkishy on WkCocos_IOS_Comp

    glview modification (compare)

  • Mar 15 2015 07:45

    sparkishy on game_comp

    error #1 (compare)

  • Mar 15 2015 07:44

    sparkishy on WkCocos_IOS_Comp

    error consists (compare)

  • Mar 09 2015 12:37

    sparkishy on game_comp

    game compilation (compare)

  • Mar 05 2015 14:38

    sparkishy on WkCocos_IOS_Comp

    more steps to wkcocos (compare)

  • Mar 04 2015 12:09

    sparkishy on WkCocos_IOS_Comp

    another approach for cocos iOS … (compare)

  • Mar 04 2015 12:01

    sparkishy on WkCocos_IOS_Comp

    another approach for cocos iOS … (compare)

  • Mar 02 2015 09:07

    sparkishy on mac_comp_test

    tempo test (compare)

  • Mar 02 2015 09:06

    sparkishy on mac_comp_test

    tempo test (compare)

  • Mar 02 2015 07:14

    sparkishy on mac_comp_test

    modified wkcocos for iOS (compare)

  • Mar 02 2015 07:08
    sparkishy added as member
  • Mar 02 2015 06:36

    sparkishy on mac_comp_test

    modified wkcocos iOS version (compare)

  • Mar 02 2015 06:13

    sparkishy on mac_comp_test

    modified wkcocos for iOS (compare)

  • Feb 28 2015 07:29

    jenkinsgps on game

    (compare)

  • Feb 17 2015 07:49

    yuri-ash on mac_compiling

    bump cocos store add xcode for IOS version, WIP. bump cocos 2dx (compare)

  • Feb 17 2015 07:48

    yuri-ash on mac_compiling

    ios compilation error fix (compare)

  • Feb 17 2015 06:42

    jenkinsgps on game

    (compare)

  • Feb 17 2015 06:10

    asmodehn on dragonfall

    increasing shop asset version h… (compare)

  • Feb 17 2015 02:19

    yuri-ash on mac_compiling

    soomla compatibility for mac (compare)

AlexV
@asmodehn
TRying to Configure gitter...
Ivan
@bvs23bkv33
ok i'm here
AlexV
@asmodehn
It s nice we can see the commits on the right
there are probably other interesting features to discover
AlexV
@asmodehn
if (ecpu && !ecpu->life_time < TIMEOUT)
{
        entityx::ptr<Comp::GetUsersFromTo> ecguft = entity.component<Comp::GetUsersFromTo>();
        if (ecguft && ecguft->m_cb) ecguft->m_cb(data);
nice syntax color
AlexV
@asmodehn
setting color commit -> clicking "mention" does this
asmodehn/WkCocos@fb88e1f