Official Open Asset Import Library Repository. Loads 40+ 3D file formats into one unified and clean data structure.
kimkulling on patch-issue-4676
kimkulling on master
[WIP] Use ai_Real to write corr… Merge pull request #4697 from a… (compare)
kimkulling on patch-issue-4676
[WIP] Use ai_Real to write corr… (compare)
turol on master
Improve BlenderDNA error message Move SharedModifierData definit… Inherit SubsurfModifierData and… and 7 more (compare)
kimkulling on use_float_for_material_parameters_issue-4685
Fix API declaration. (compare)
kimkulling on use_float_for_material_parameters_issue-4685
[WIP] Use float instead of ai_r… (compare)
kimkulling on add_code_alert
contrib/zlib/CMakeFiles/zlibstatic.dir/compiler_depend.make:4: *** multiple target patterns. Stop.
when I try to compile ASSIMP. However, if I manually go into the zlib directory and run cmake then make it works fine and compiles without multiple target patterns. Anyone here know how to fix this multiple target patterns issue?
Hi Kim, I'm using 5.2.0 to export and all the file formats are working fine, apart from the glTF ones (both gltf, glb & gltf2, glb2)... Is there anything different within the 'aiScene' that i need to set for these formats? The exports are failing with aiReturn_FAILURE.
Many thanks!