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  • Aug 11 2017 10:07

    lierdakil on master

    Typed emitter Use typings-provided IEventDesc (compare)

  • Aug 11 2017 10:07

    lierdakil on master

    Update typings Moved common.d.ts types to typi… (compare)

  • Aug 11 2017 09:31

    lierdakil on master

    bump submodules (compare)

  • Aug 11 2017 08:46

    lierdakil on master

    bump submodules (compare)

  • Aug 10 2017 18:46
    mrkaspa closed #218
  • Aug 10 2017 18:46
    mrkaspa commented #218
  • Aug 10 2017 16:56
    lierdakil commented #218
  • Aug 10 2017 16:41
    mrkaspa opened #218
  • Aug 10 2017 00:28
    lierdakil closed #209
  • Aug 09 2017 23:52
    lierdakil commented #210
  • Aug 09 2017 23:51

    lierdakil on v2.0.2

    (compare)

  • Aug 09 2017 23:51
    lierdakil closed #210
  • Aug 09 2017 23:51

    lierdakil on master

    Update typings Fix #210 Update CHANGELOG and 1 more (compare)

  • Aug 09 2017 23:09
    vitormmatos opened #210
  • Aug 09 2017 21:44

    lierdakil on master

    Define Symbol.asyncIterator Update CHANGELOG Prepare 2.0.6 release (compare)

  • Aug 09 2017 21:44

    lierdakil on v2.0.6

    (compare)

  • Aug 09 2017 18:46
    karljs commented #207
  • Aug 09 2017 18:04
    lierdakil edited #209
  • Aug 09 2017 18:04
    lierdakil commented #209
  • Aug 09 2017 18:03

    lierdakil on master

    Fix run-filter type Prettify editor controller Reworked editor controller inte… and 3 more (compare)

matrixbot
@matrixbot
s0da on Freenode im looking to LEARN how to re-invent the wheel, but have the option to either DO SO OR NOT DO SO, at my liesure.
lierdakil *15 years ago or so
s0da on Freenode so something which has a lot of OPEN-SOURCE (or exclusively) OPEN-SOURCE libraries/middleware/dependencies/apis is VERY helpful!!! Does anything like that exist?
s0da on Freenode does haskell have that?
s0da on Freenode especially for games?
s0da on Freenode cuz, for example: OpenZelda (GAme Engine) and BlitzBASIC (Language which has a lot of engines) both have what im talking about here
s0da on Freenode hope i make sense?
s0da on Freenode Perhaps an "Open Source Game Engine" is probably what im REALLY looking for?
s0da on Freenode (again sry 4 being a noob)
matrixbot
@matrixbot
lierdakil You do make sense. Okay, if the point of this is more learning than making something comercially viable in a realistic timeframe, then sure, go with Haskell, or indeed Python.
lierdakil Haskell has Hackage, which is a giant on-line library of reusable open-source code. That includes a few game engines, too.
lierdakil See https://wiki.haskell.org/Game_Development to start with I guess.
s0da on Freenode thank you. you are a friend
s0da on Freenode sorry i know i asked a lot of ques
s0da on Freenode gettting tired. im 'bout to goto bed (BASIC humor)
s0da on Freenode i think....
s0da on Freenode that...
s0da on Freenode im looking for a language that can hndle the "higher level logic" for the most part.
lierdakil Python has pypi, which is basically the same (online library of reusable code), and also a few game engines.
s0da on Freenode and at my LIESURE i would like to be able to "dip down further" into the "high-performacne, low-level guts" that makes the thing "tick". so i can eventually learn that stuff.
matrixbot
@matrixbot
lierdakil Well, that's more or less the point of using a game engine.
s0da on Freenode i made Link shoop da whoop, for example
s0da on Freenode out his face, not his sword
s0da on Freenode nd i doubled the amount of hearts you can have. cahnged their color, appearance, and position on the HUD display
s0da on Freenode shrinked his hit box, etc
s0da on Freenode cuz Open Zelda is open source. it reminds me of playing with Game Shark
s0da on Freenode imma slleeep gnite.
s0da on Freenode o/
lierdakil Fair warning: it's way easier to find help and tutorials for Python than Haskell. Also Haskell is arguably harder to learn, cause, you know, all that math stuff under the hood that pokes its ugly head sometimes.
lierdakil Night.
matrixbot s0da on Freenode fizzes
matrixbot
@matrixbot
s0da on Freenode warning received with gratitude.
matrixbot
@matrixbot
s0da on Freenode HI, Lierdakil!
s0da on Freenode ok gaiz.ive done quite a bit of soul searching (and web searching), and ive come to the conclusion that....
s0da on Freenode what i was looking for was indeed NOT a "programming language" AT ALL, but rather: an open-source game-engine. (iow, was asking the wrong question, and therefore getting the wrong answer.) again, sry for flooding the channel with r3t4rd-level questions yesterday
s0da on Freenode :D
matrixbot
@matrixbot
@yang2:matrix.org was kicked by @appservice-irc:matrix.org ("30 day idle timeout.").
matrixbot
@matrixbot
Kristof_HT on Freenode Hello @ channel - I want to learn Haskell and problems start as early as trying to figure out how to install the environment. I don't want to span channel with thousand stupid questions - can someone please tell me it this is a good guide to Stack : https://lexi-lambda.github.io/blog/2018/02/10/an-opinionated-guide-to-haskell-in-2018/
matrixbot
@matrixbot
lierdakil Kristof_HT: well, it's opinionated all right. The issue is it's kinda outdated, and I do disagree strongly with at least half the opinions author voices, some ideas there are certainly far from mainstream. So... Yeah, if it's the only guide you read, probably not your best bet. Might be useful as a source of an alternative viewpoint though.
Kristof_HT on Freenode Thank you for checking it out. I actually went ahead with Stack but ignored the guide.
Kristof_HT on Freenode it's kinda working: ghc-mod hoogle pointful stylish-haskell built and are talking to Atom
Kristof_HT on Freenode pointfree and hasktags didnt build
matrixbot
@matrixbot
Kristof_HT on Freenode cabal did build but Atom is failing to see it : throwing code "'stty' is not recognized as an internal or external command,
Kristof_HT on Freenode operable program or batch file."
matrixbot
@matrixbot
Kristof_HT on Freenode lierdakil: if you know of a better guide please DO let me know.
matrixbot
@matrixbot
lierdakil Kristof_HT: you don't need cabal-install if using stack ecosystem. The fact that you've managed to build ghc-mod is kinda surprising. Are you perchance using an ancient resolver (lts-9 for instance)?
matrixbot
@matrixbot
Kristof_HT on Freenode yes I amusing lst-9 necause ghc-mod wouldnt build for me with newer version
lierdakil Well, it's fine and good if it's all the same to you, but lts-9 uses ghc-8.2, and the current lts-14 is using ghc-8.6 (that's two non-patch compiler releases).
lierdakil The point is, you don't really have to use ghc-mod to get a passable IDE experience. So just bear this in mind when you decide you want to upgrade to a newer compiler.
Kristof_HT on Freenode is there a way to make lst-14 work with Atom ?