@echavez the logs always replay yes. That’s how the state is restored. The new Raft implementation replays fewer logs than the old one, which retained more log entries and stored fewer/smaller snapshots. The time it takes to restore a node’s state just depends on how many log entries it has to replay, but it shouldn’t take that long. As long as the nodes are not overloaded, the Raft logs should stay around 64MiB by default.