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  • 15:10
    kvark synchronize #3058
  • 15:02
    kvark synchronize #3058
  • 14:56
    kvark opened #3058
  • 14:49
    kvark assigned #3019
  • 13:22
    kvark labeled #3057
  • 13:22
    kvark labeled #3057
  • 13:22
    kvark labeled #3057
  • 13:21
    kvark commented #3057
  • 08:20
    parasyte edited #3057
  • 08:17
    parasyte opened #3057
  • Oct 22 17:47
    bors[bot] closed #3054
  • Oct 22 17:47
    bors[bot] closed #2101
  • Oct 22 17:47
    bors[bot] closed #3053
  • Oct 22 17:47
    bors[bot] closed #1747
  • Oct 22 17:47
    bors[bot] closed #3053
  • Oct 22 17:47
    bors[bot] closed #2101
  • Oct 22 17:47

    bors[bot] on master

    Move hal::backend to auxil Remove old public type exports. Remove Pod trait and 8 more (compare)

  • Oct 22 17:47
    bors[bot] closed #1747
  • Oct 22 17:47
    bors[bot] commented #3054
  • Oct 22 17:10

    bors[bot] on staging.tmp

    (compare)

Dzmitry Malyshau
@kvark
@photex could you explain it on an example with a particular handler type?
@cmr ohi!
Brendan Zabarauskas
@brendanzab
@cmr o/
@cmr: still keeping this pretty quiet seeing as we have lots still to figure out
Dzmitry Malyshau
@kvark
@bjz I'm trying to get what's the problem with my proposal according to @photex , and so far it seems that I misunderstand the whole concept of handler management.
Brendan Zabarauskas
@brendanzab
@photex do you think this is something we can re-engineer later? It would be awesome just to get something rendering. I know this is pretty fundemental though.
@kvark gw might be on IRC soon
@kvark perhaps you could ask him - he has tons of experience with this design
Dzmitry Malyshau
@kvark
@bjz ok, will try to catch him
@bjz btw, the whole handler management thing is not required to get something rendering
Brendan Zabarauskas
@brendanzab
@kvark I reckon just implement something then we can squabble over it in a PR :)
It will probably be easier with something more concrete
Dzmitry Malyshau
@kvark
@bjz you know, I'm on my way to it...
Brendan Zabarauskas
@brendanzab
:D
sorry
Dzmitry Malyshau
@kvark
@bjz it's cool, I understand your position
Dzmitry Malyshau
@kvark
@bjz halp! Even if I introduce GlProvider trait, I can only implement it for Glfw, but we have a Window, not the context.... And the reason we are not capturing the whole context is because we want to leave event management to the user (which makes perfect sense). Piston doesn't have this problem since they are managing events internally, so they are just capturing the whole thing...
Dzmitry Malyshau
@kvark
@bjz Ok, I kinda worked my way through it, but it break a bit of platform abstraction. Passing a reference to Glfw (under my trait) as the initialization option now.
Dzmitry Malyshau
@kvark
Sadly no-one is here to share my joy,.. but the sacred triangle achievement is unlocked! See #8
Dzmitry Malyshau
@kvark
@bjz @photex Please also have a look (and express your opinion on) #9
Off for today... G'night!
Brendan Zabarauskas
@brendanzab
Sorry - just got back from a night out! This looks sooo cool. :) But I am not in the state to review right now. I will look tomorrow!
Dzmitry Malyshau
@kvark
@bjz Get a good rest, there is a lot of work ahead.
Also let me know what you think about #10. I believe that if #9 and #10 were implemented before I got the triangle, my path to it would be sufficiently more clear ;). I marked both as milestone because they are directly related to the topic of the speech at Game Tech.
Brendan Zabarauskas
@brendanzab
g'morning!
@photex are you around? :)
Brendan Zabarauskas
@brendanzab
@kvark sorry - just correcting some misconceptions on HN :P
Brendan Zabarauskas
@brendanzab
@kvark added lots of comments
@kvark I can push some changes if you like?
Brendan Zabarauskas
@brendanzab
@kvark I might implement those fixes myself and make a new PR
OMG so cool - triangle
Brendan Zabarauskas
@brendanzab
it builds locally
Brendan Zabarauskas
@brendanzab
@mitchmindtree o/
mitchmindtree
@mitchmindtree
yooo
Brendan Zabarauskas
@brendanzab
travis woes
could you check them out and see if you have any ideas?
mitchmindtree
@mitchmindtree
travis woes?
Brendan Zabarauskas
@brendanzab
yeah
it builds locally, but not on travis
#12
mitchmindtree
@mitchmindtree
oh I seee
Brendan Zabarauskas
@brendanzab
I have done git submodule deinit and tried rebuilding with make deps; make and it works
mitchmindtree
@mitchmindtree
so it actually works fine, but travis isn't down with it?
this happened to me the other day
Brendan Zabarauskas
@brendanzab
yepp
mitchmindtree
@mitchmindtree
I didn't end up working it out though
it happened on a pr
:-(