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  • 13:36
    kvark commented #2950
  • 09:11
    yanchith commented #2950
  • Oct 19 23:11
    kvark commented #2685
  • Oct 19 18:10
    mattnenterprise commented #2685
  • Oct 19 14:43
    bors[bot] closed #3044
  • Oct 19 14:43
    bors[bot] closed #3041
  • Oct 19 14:43
    bors[bot] closed #3041
  • Oct 19 14:43

    bors[bot] on master

    Add screenshots for the example… Rename screenshot files Rename files in READMEs and 1 more (compare)

  • Oct 19 14:43
    bors[bot] commented #3044
  • Oct 19 14:24

    bors[bot] on staging.tmp

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  • Oct 19 14:24

    bors[bot] on staging

    Add screenshots for the example… Rename screenshot files Rename files in READMEs and 1 more (compare)

  • Oct 19 14:24

    bors[bot] on staging.tmp

    Add screenshots for the example… Rename screenshot files Rename files in READMEs and 1 more (compare)

  • Oct 19 14:24

    bors[bot] on staging.tmp

    [ci skip][skip ci][skip netlify] (compare)

  • Oct 19 14:24
    kvark commented #3044
  • Oct 19 14:24
    kvark commented #2685
  • Oct 19 03:48
    bors[bot] closed #3050
  • Oct 19 03:48
    bors[bot] commented #3050
  • Oct 19 03:48

    bors[bot] on master

    upgrade to raw-window-handle v0… Merge #3050 3050: Upgrade to r… (compare)

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  • Oct 19 03:29

    bors[bot] on staging

    upgrade to raw-window-handle v0… Merge #3050 3050: Upgrade to r… (compare)

Brendan Zabarauskas
@brendanzab
it builds locally, but not on travis
#12
mitchmindtree
@mitchmindtree
oh I seee
Brendan Zabarauskas
@brendanzab
I have done git submodule deinit and tried rebuilding with make deps; make and it works
mitchmindtree
@mitchmindtree
so it actually works fine, but travis isn't down with it?
this happened to me the other day
Brendan Zabarauskas
@brendanzab
yepp
mitchmindtree
@mitchmindtree
I didn't end up working it out though
it happened on a pr
:-(
Brendan Zabarauskas
@brendanzab
eh, I am just gonna merge it - maybe it has cached a bad version
dunno
Dzmitry Malyshau
@kvark
@bjz heya
were you able to see the triangle on your end?

sorry - just correcting some misconceptions on HN

Where is the flame war? I only see that 2010 article

Brendan Zabarauskas
@brendanzab
oh not too bad
yep!
saw the triangle
<3 <3 <3
:heart_eyes:
Dzmitry Malyshau
@kvark
awesome! ^dances^
Brendan Zabarauskas
@brendanzab
Now I'm seeing if I can make things slicker
Dzmitry Malyshau
@kvark
@bjz what do you think we can cut off? how does #9 proposal sound for you?
Brendan Zabarauskas
@brendanzab
Sounds like it could make things easier
Dzmitry Malyshau
@kvark
@bjz do we have a minimal feature set for the "show"? I'm slightly worried that @photex is not responding, since he is supposed to present it.
Brendan Zabarauskas
@brendanzab
yeah me too :(
he has been sick lately
I might have to talk to erickt and say he might have to skip it
Dzmitry Malyshau
@kvark
ah, well, I wish you best health, @photex !
@bjz could you perhaps do the presentation instead of @photex if he will not be able to make it?
Dzmitry Malyshau
@kvark
@bjz eh, you used some features that my rust version doesn't have, so now I have a 2h pause to wait for rust to compile...
Brendan Zabarauskas
@brendanzab
justr download the nightly :)
kvark @kvark needs to schedule rust to build every night
brendanzab @bjz has a little script to do it
Brendan Zabarauskas
@brendanzab
so much faster
Dzmitry Malyshau
@kvark
so you are no longer building it yourself?'
Brendan Zabarauskas
@brendanzab
nope
not ehn I am doing lib work
I only build when I am actually working on the repo itself
ie. compiler work or on the standard libs
brendanzab @bjz is playing with ways of doing handles, but is not happy with anything he does
brendanzab @bjz will probably have to sleep on it
Dzmitry Malyshau
@kvark
handles of events?
Brendan Zabarauskas
@brendanzab
oh for the gl stuff - instead of typedefs
Dzmitry Malyshau
@kvark
oh sure. Is that what @photex code was about? EntityData and such?
Brendan Zabarauskas
@brendanzab
oh, more like something like: struct Handle<T, I> { id: I } pub enum Buffer {} ...
but it gets a little annoying
:/
Dzmitry Malyshau
@kvark
BTW, what is cgcore-rs supposed to be? I find it weird that an empty repo has 2 watches and stars :)