(*refcount, *base, length)
struct Params {
b: gfx::BufferHandle,
x: int,
t: gfx::TextureHandle,
}
struct _ParamsLink {
b: ::gfx::BlockVarId,
x: ::gfx::UniformVarId,
t: ::gfx::TextureVarId,
}
#[automatically_derived]
impl ::gfx::ShaderParam<_ParamsLink> for Params {
fn create_link<S: ::gfx::ParameterSink>(__arg_0: &S) ->
Result<_ParamsLink, ::gfx::ParameterLinkError> {
::std::result::Ok(_ParamsLink{b: __arg_0.find_block("b").unwrap(),
x: __arg_0.find_uniform("x").unwrap(),
t: __arg_0.find_texture("t").unwrap(),})
}
}