gameobject and is then made available to moves (while not ever being sent over the network or stored in the DB).
Gameobject, and it looks strange to me.
Gameobject both in client and server, and I don't really know how to manage for prod environment.
node -r esm src/server.js). The problem is when I try to deploy in prod.
server.jsI need to reference the
Gameobject . But because my webapp runs in another container, it doesnt find it. I tried to find examples in the issues in Github. I could only find nginx conf. I don't know if someone already tried to have client and server in 2 different containers (maybe this is unecessary)
playerID is required