These are chat archives for boostorg/hana

8th
Dec 2015
Maik Klein
@MaikKlein
Dec 08 2015 02:18
@ricejasonf interesting, haven't used pch's yet.
btw is there a way to benchmark the compile time? I tried -ftime-report in clang but it's not very helpful.
Maik Klein
@MaikKlein
Dec 08 2015 02:24
I am thinking of something like
foo<a,b,c,d> at line 24 in foo.hpp took 1.54 seconds to instantiate.
Jason Rice
@ricejasonf
Dec 08 2015 03:45
@MaikKlein idk. I was just using time make and it appears that Hana uses a ruby script that calls a make command
Maik Klein
@MaikKlein
Dec 08 2015 04:23
I guess that works okay for isolated code, but I would really like to see where the bottleneck is in my current code base. I'll have a look at clang modules now and see if they give me any benefit.
Maik Klein
@MaikKlein
Dec 08 2015 04:39
I guess I am also going to try templight, it even integrates kcachegrind
^ wtf is that image
ah it's his profile picture
Jason Rice
@ricejasonf
Dec 08 2015 04:46
this oss?
your project that is
Maik Klein
@MaikKlein
Dec 08 2015 04:52
My project will be open source
not sure if that is what you asked though :d. I am not the creator of templight
Jason Rice
@ricejasonf
Dec 08 2015 05:21
is it on github?
Maik Klein
@MaikKlein
Dec 08 2015 06:10
Not yet, it's in a very early state. It will be a 2d game framework with an entity component system.