These are chat archives for buddhi1980/mandelbulber2

4th
Feb 2017
Sebastian Jennen
@zebastian
Feb 04 2017 10:24
in audio frames per keyframe are loaded as double: gPar->Get<double>("frames_per_keyframe"), should be int?
Krzysztof Marczak
@buddhi1980
Feb 04 2017 17:25
it's a mistake
shoudl be Get<int>()
Sebastian Jennen
@zebastian
Feb 04 2017 17:26
thats what i thought, got a fix ready, just need some minutes...
Sebastian Jennen
@zebastian
Feb 04 2017 17:34
just pushed :)
also put the slotPlayPositionChanged back in seekto, (ping pong issue is fixed with bool updateSlider
Krzysztof Marczak
@buddhi1980
Feb 04 2017 17:35
great
Now I'm working on flight animation and gamepad
when I finish my part of changes, you have to check if gamepad works as it should be or to finish needed changes
my gamepad doesn't work with QGamePad, so I cannot test it
Sebastian Jennen
@zebastian
Feb 04 2017 17:37
Allright, could you notify mancoast when you are dome with flight sped changes? he is deep in the topic
I dont have a working setup right now either :(
Krzysztof Marczak
@buddhi1980
Feb 04 2017 17:37
ok, I will notify both of you
Sebastian Jennen
@zebastian
Feb 04 2017 17:37
thanks