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Repo info
Activity
Sebastian Jennen
@zebastian
me too, i have got a
Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz
i tried with -march=native -msse2 instead of -Ofast
it is even worse, than not using any more flags at all
Krzysztof Marczak
@buddhi1980
so I need to do more trials. But not today. Now I'm focusing on materials (actually redisigning of primitive objects definitions)
Sebastian Jennen
@zebastian
so it is:
'no additional flags' -> ~2 days 20 hours
-Ofast -> 20 hours
-march=native -msse2 -> 4 days 5 hours
great, i want to fix some issues on github than i can support you with material implementation.
Krzysztof Marczak
@buddhi1980
With actual setup (-ffast-math, -march=native, -msse2) I already have estimated to end: 17h 14m 5.3s (i7-4790 3.6GHz), so my setup is not renderering slower, but your just started rendering faster. Maybe that's why I cannot see any benefit from using -Ofast
Sebastian Jennen
@zebastian
probably. since your cpu is slightly faster clocking, the performance is comparable.
Somewhere on your system (exported to your global CFLAGS, defined in your IDE, ...) there is -Ofast or some part of what is contained by -Ofast defined. In my default consumer ubuntu setup this flag / these flags were missing.
Sebastian Jennen
@zebastian
Finally managed to build with msvc. :)
Krzysztof Marczak
@buddhi1980
Nice :smile:
Sebastian Jennen
@zebastian
travis now running automated test with rendering all example settings: https://travis-ci.org/buddhi1980/mandelbulber2/jobs/130585466 / https://github.com/buddhi1980/mandelbulber2/blob/master/mandelbulber2/src/test.cpp
just add slots to the Test class and they get automatically run and evaluated. Cool thing this works out!
Here is more info on the topic: http://doc.qt.io/qt-5/qtest-overview.html
Krzysztof Marczak
@buddhi1980
Finally I have figured out how Qt item/model works. I'm getting first good results. What is nice in this approach that the view is separated from the model and any update of model automatically genetared changes in the view. There is still a lot of to do, but I hope to finish the view for materials in next two weeks
Sebastian Jennen
@zebastian
@buddhi1980 qt5.7 is first to include qtgamepad which is now available as release candidate: http://download.qt.io/development_releases/qt/5.7/
I will make some testing also with windows compile, to see if we can finally get this to work.
Krzysztof Marczak
@buddhi1980
It's great information. However it will take some time until Qt5.7 will be in official linux repositories. But we can try to do this for Windows, where we compile libraries by ourselves
mclarekin
@mclarekin
I want to make a game :)
BTW This is cool. WHILE rendering an animation I can simply add any interesting frame as a preset on the toolbar, then investigate it later once the rendering has finished. Very useful. Perfect for lazy exploring!!
Krzysztof Marczak
@buddhi1980
We won 1:0 !!!!
mclarekin
@mclarekin
we won 39:21 against Wales. In NZ you are only allowed to play soccer if you have a medical certificate stating you are not "man enough" to play Rugby
Sebastian Jennen
@zebastian
:P
Krzysztof Marczak
@buddhi1980
Today I wish better team to win! (no mather which one it is). I think I will be tough match.
Sebastian Jennen
@zebastian
Me too, just want to See a good game
mclarekin
@mclarekin
OMG, both countries lost :P
Krzysztof Marczak
@buddhi1980
I have tested the program under Win 10. 64-bit versio works very well. But I'm thinking to stop creating 32-bit Windows executables. When there is only 2GB of memory available for the program, then it starts to be unstable.
mclarekin
@mclarekin
Enhancement for Euro17
you start the game at -5:-5 so there is more psychological desire to score goals. Every ten minutes that a team does not score they get another -1 added to their score. LOL
Krzysztof Marczak
@buddhi1980
Untill NZ doen't know how to manufacture round balls :rugby_football:, will be always at 150 position in FIFA ranking :stuck_out_tongue_winking_eye:
Krzysztof Marczak
@buddhi1980
By round I mean spherical
mclarekin
@mclarekin
Krzysztof Marczak
@buddhi1980
I haven't knew that NZ is so good in rowing. Congratulations!
Krzysztof Marczak
@buddhi1980
Mandelbulber is mostly ready for release. I need only to update README and NEWS files. If you have any open activities, please let me know and I will help you to finish them.
Sebastian Jennen
@zebastian
For me direct pending is Kontext menu generalization for missing Widgets and code clean up. But thats no show stopper for next release.
Krzysztof Marczak
@buddhi1980
I think we should finish context menu, to have it consistent for all types of widgets
Sebastian Jennen
@zebastian
OK, i am busy today, can fix up tomorrow. If you want i would be glad for help :)
Krzysztof Marczak
@buddhi1980
Ok. I will work on this today, so we will have no collisions
mclarekin
@mclarekin
I have no open activities that are necessary for the next release. I will do some more code and UI clean up with V2.09.
Krzysztof Marczak
@buddhi1980
@zebastian I have just finished with context menu for all widgets. It's also done for multidimensional MyLineEdit
Krzysztof Marczak
@buddhi1980
We won with Switzerland!!! We are in 1/4 finals!!!
Sebastian Jennen
@zebastian
nice!
Krzysztof Marczak
@buddhi1980
In README file have that the program was tested on
  • Linux Mint 17.2
  • Chakra 2016.02 "Ian"
  • Raspbian
    Is it still actual ?
Sebastian Jennen
@zebastian
good point.
Chakra 2016.02 "Ian" i just checked -> looks and works great
chakra mandelbulber 2.0.8.png
Krzysztof Marczak
@buddhi1980
@zebastian You have worked with MSVC and AppVeyor. Is it works? I there possible to compile mandelbulber with MSVC? I see latest update from AppVeyour from month ago. I'm asking because I'm updating documentation
Sebastian Jennen
@zebastian
Yes, it works:
I used Visual Studio 2015 community version which uses msvc14
I made the setup with cmake (libraries and includes) and then build the executable.
i am building right now on the raspberry, expecting results for tomorrow morning :)
Linux Mint i am not using anymore...
Krzysztof Marczak
@buddhi1980
OK. Let me know how it works on raspberry :smiley:
mclarekin
@mclarekin
Gratulacje Polska
Krzysztof Marczak
@buddhi1980
Thanks!
Dziękuję.
Sebastian Jennen
@zebastian
hmm, raspberry fails to compile. throwing internal compiler error in render_window.cpp will investigate...
Krzysztof Marczak
@buddhi1980
It could be just not enogh memory. This source is very big because contains all UI elements. It needs about 500MB of RAM memory to compile
Sebastian Jennen
@zebastian
Thats a good idea, i will increase swap size and try again...