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mclarekin
@mclarekin
3) I find the ffmeg stuff at that site interesting too!
Sebastian Jennen
@zebastian
I looked around some more and the only open source solution which is stable, recent and modular seems to be afanasy.
Starmute
@Starmute
How can I stop openCL from crashing when refraction is used? Seems like it exceeds the memory limit - GTX 1070 card
Krzysztof Marczak
@buddhi1980
@Starmute do you have this problem under Windows? If yes, use this solution http://www.fractalforums.com/bug-reporting-b231/alpha-6-start-fails/msg103251/#msg103251
Starmute
@Starmute
thanks Buddhi - I'll try that once I've got a good Windows computer that isn't used too much
Martin
@acidhunter
brrr, it was a hard way
gitlab is migrated to the new server
image.png
Martin
@acidhunter
image.png
Sebastian Jennen
@zebastian
@/all right now i am working on a setup of cgru/afanasy. I also started on bringing the codebase of cgru "in shape" and then i want to integrate mandelbulber support into the program.
Hope this turns out to be a good match!
@acidhunter great news! can you put your changes back to upstream master?
Also we should reference these packages somewhere in the README / on mandelbulber.com?
Martin
@acidhunter
hi there
i had no time to finish the gitlab-ci stuff :-(
i can add id to master later this day
TasMania17
@TasMania17
How far away is 2.12 now? Looking forward to using more than one materials and textures and don't want to go back to 2.11.
Krzysztof Marczak
@buddhi1980
@TasMania17 Functionality of 2.12 with disabled OpenCL is not reduced in compare with 2.11. Materials and textures are not implemented only in OpenCL code.
TasMania17
@TasMania17
Sorry Krzysztof I should have tried it with OpenCL 'off'. It uses all cpu cores and is nearly as fast as OCL on. The message 'compiling OpenCL' takes a long time to complete and when rendering one core is used at any time.
TasMania17
@TasMania17
A question. Is OpenCL implemented in addition to CPU rendering or does it replace CPU rendering?
Krzysztof Marczak
@buddhi1980
It
It replaces CPU rendering
TasMania17
@TasMania17
Thanks. I will have to read the book on OpenCL.
Krzysztof Marczak
@buddhi1980
Marry Christmas to all of You!
Sebastian Jennen
@zebastian
Thanks, Krzysztof. Wish you all a great christmas and a good time :)
TasMania17
@TasMania17
Merry Christmas Krzyztof from Summer in Tasmania. :)
Sebastian Jennen
@zebastian
happy new year!
Sebastian Jennen
@zebastian
@mclarekin can you have a look in the forum? There is an open question about bad DE / detail level. I cannot write right now, as I don't have my credentials for fractalforums.org
mclarekin
@mclarekin
thanks. Done.
Starmute
@Starmute
@buddhi1980: another community is interested in helping out mandelbulber with some donations :D
buddhi, could you contact my friend at rehrar@tuta.io?
42
@Bux42
Hello! It seems like I can't change the material in mandelbuler, I'm on windows and whatever I do, even tho the material preview changes, the fractal is always rendered with the same material
TasMania17
@TasMania17
42@Bux42 I think it's because you have enabled OpenCL and so far only the default material is available. Go back to CPU rendereing and yoiu can have all the materials you want, but rendering is quite a bit slower. The Mandelbulber users are being patient about this because it's going to be a brilliant implementation of OpenCL.
42
@Bux42
Okay thanks!
Starmute
@Starmute
can anyone here contact @buddhi1980? @mclarekin @zebastian
Krzysztof Marczak
@buddhi1980
Hi @Starmute
Starmute
@Starmute
hi!
finally. we have been looking for you
some of my friends from another community got a really cool idea
and are willing to donate some money to mandelbulber if you will help us
Krzysztof Marczak
@buddhi1980
I was very busy
Starmute
@Starmute
no problem!
Krzysztof Marczak
@buddhi1980
What kind of help you need?
Starmute
@Starmute
we're basically trying to find a way to turn a block out of a blockchain (cryptocurrency) into an IFS representation
i created a few different sets of parameters
those are some examples
and that is how it's generated
but, automation is the difficult part
Krzysztof Marczak
@buddhi1980
Sounds strange
Starmute
@Starmute
very! :D