koppi on development
koppi on master
Comment out updateQGLViewer(). Merge pull request #48 from kop… (compare)
koppi on master
Fix for QGLViewer 2.7.0 and 2.8… Merge branch 'bullet-physics-pl… Merge pull request #47 from kop… (compare)
koppi on master
Add Ubuntu 22.10. (compare)
koppi on master
Add clear(), resets the script'… Merge branch 'master' of https:… Merge pull request #46 from kop… (compare)
:clap: :smile: – I'd like to polish the demos/ folder a bit, didn't change much to the code base.
Just removed the lib3ds code Mesh3DS() and added / updated as a replacement Mesh() which uses http://www.assimp.org/lib_html/index.html : with it you can load ply / 3ds / stl files (– triangulated meshes).
Demo: https://github.com/bullet-physics-playground/bpp/blob/master/demo/koppi/01-mesh.lua
I was playing with OpenSCAD, which created the demo/stl/torus.stl with this Makefile:
https://github.com/bullet-physics-playground/bpp/blob/master/demo/stl/Makefile from this OpenSCAD file:
https://github.com/bullet-physics-playground/bpp/blob/master/demo/stl/torus.scad
A demo with hgpovray would be cool.
I just moved demo/jaimevives/box-of-oranges/* to export/box-w-oranges, see: bullet-physics-playground/bpp@1ad4219
$ cd export/box-w-oranges
$ povray +d box-w-oranges.ini
But the box-w-oranges.lua needs some tweaking to export the pov sdl for the oranges.. hm