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Repo info
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    Sw33tT00th
    @Sw33tT00th
    ok, I got the walls loading in via a loop now
    Ryan Batchelder
    @c1phr
    I texture packed everything
    Just to see what happened
    Sw33tT00th
    @Sw33tT00th
    and it just worked?
    Ryan Batchelder
    @c1phr
    Everything but the menu font worked without me really re-writing anything but the asset queuing
    Sw33tT00th
    @Sw33tT00th
    sweet
    it even took into account subfolders?
    Ryan Batchelder
    @c1phr
    Yeah, since I just made sure everything got added into texturepacker, then it took care of the rest
    Sw33tT00th
    @Sw33tT00th
    beautiful
    interlochen
    @interlochen
    dont be suprised if im working on this very late. personal issues came up.
    Sw33tT00th
    @Sw33tT00th
    shrug as long as we can make it go tomorrow
    Ryan Batchelder
    @c1phr
    I'll texture pack everything in an hour. If you add anything tonight texture wise Ryan, say something in Gitter and I'll pack them again in the morning.
    interlochen
    @interlochen
    cool thanks
    interlochen
    @interlochen
    is anybody still working on anything?
    interlochen
    @interlochen
    is anybody there
    i almost fucked something up
    and i need to work with someone to fix this
    interlochen
    @interlochen
    do not pull
    things are probably fucked
    interlochen
    @interlochen
    ok you will see alot of commits but it should be working now
    interlochen
    @interlochen
    So im about to commit stuff that works for interactions with things
    however its 4am and i am not sure if people just forgot about this project or what
    the hit detection is extremely clunky so you cant even pass through walls
    there is no sound
    and its just empty rooms everywhere
    on top of that there is no game really its just interactions with things
    interlochen
    @interlochen
    you cannot even pass through doors
    interlochen
    @interlochen
    pushing what I have. I could not get sound working. The documentation on the asset manager is scarce and what you can find is very vague at best
    Ryan Batchelder
    @c1phr
    Alright, I made it so when you pick up the note, you lose (we need a lose condition). I “fixed” the door collisions by getting rid of the door when you open it. When I get back from work in a couple of hours, I’m going to pack the rest of the textures. Instead of that button being the light switch, maybe we should just make that our “win” button that opens a door for you to get out or something, but you can only push it if you got all the keys.
    Ryan Batchelder
    @c1phr
    I’m pushing some final changes to everything in the next hour to actually make this a little more of a game and then I’ll put it in egrshares
    Ryan Batchelder
    @c1phr
    It’s done and in egrshares
    DaLumberjack
    @DaLumberjack
    did my music make it in?
    Ryan Batchelder
    @c1phr
    I can resubmit, but you had git conflicts it looks like when you pushed it
    I’ll fix them real quick
    DaLumberjack
    @DaLumberjack
    i dont know if it got added to master because now its complaining about an unexpexted <<
    Ryan Batchelder
    @c1phr
    Yeah, that’s what git does to your file if you don’t have a tool setup for conflict resolution
    DaLumberjack
    @DaLumberjack
    mmmk what would you suggest?
    DaLumberjack
    @DaLumberjack
    well actually it looks like my code is in master as well as the assets soo i gues were good
    Ryan Batchelder
    @c1phr
    I fixed the conflicts and pushed a fixed version
    I’m going to submit this one
    DaLumberjack
    @DaLumberjack
    sweet thanks!
    Ryan Batchelder
    @c1phr
    Alright, the copy in egrshares is updated. Unless there’s something totally broken, we should probably call it done
    Sw33tT00th
    @Sw33tT00th
    There are some issues with movement concerning darkness and doors. I'm cleaning those up
    Ryan Batchelder
    @c1phr
    Gah, okay, please let me know when you get that taken care of
    Make sure you pulled the latest copy, too
    Sw33tT00th
    @Sw33tT00th
    I have
    Sw33tT00th
    @Sw33tT00th
    Fixed and pushed.
    Ryan Batchelder
    @c1phr
    Alright, I’m resubmitting
    Should be all set
    Ryan Batchelder
    @c1phr
    @/all Just a heads up guys, we have another chat room for the next project I guess. The link is over in the new repository https://github.com/c1phr/cs413_edutainment