These are chat archives for canjs/canjs

6th
Jul 2018
Justin Meyer
@justinbmeyer
Jul 06 2018 14:31
what are you trying to do?
<input list="{{some-id"}}/> should update the list attribute with the value of some-id in the scope
oh, list is a special property on inputs?
Julian
@pYr0x
Jul 06 2018 15:50
can i join?
Matthew Phillips
@matthewp
Jul 06 2018 16:26
did you get the email?
Justin Meyer
@justinbmeyer
Jul 06 2018 16:27
sent to your gitter
Julian
@pYr0x
Jul 06 2018 16:35
no problem, i watched it live :)
Julian
@pYr0x
Jul 06 2018 17:41
i got an error with the new canjs5
anybody knows about that?
Matthew Phillips
@matthewp
Jul 06 2018 17:45
looking into it
Julian
@pYr0x
Jul 06 2018 17:46
thx
Matthew Phillips
@matthewp
Jul 06 2018 17:58
btw, do you get this with steal@pre?
steal 2.0 pre that is?
Julian
@pYr0x
Jul 06 2018 17:59
yes
i want treeshaking
with canjs5
Matthew Phillips
@matthewp
Jul 06 2018 18:03
yeah
did you get this bug with steal2 though?
yeah, you did, see your repo
i would think can-make-map is not loaded unless you ask for it
i might look into that
anyways, fix is coming to canjs soon
canjs/canjs#4289
Julian
@pYr0x
Jul 06 2018 18:06
;)
:thumbsup:
qantourisc
@qantourisc
Jul 06 2018 19:00
@justinbmeyer HTML just doesn't allow setting list after the element has been created, stache does this. But I released I can't quite put ALL the elements in a list, it would be to many.
on:click="dosomething(%element)" <= what is wrong here ? The function is called with undefined
Kevin Phillips
@phillipskevin
Jul 06 2018 19:02
what version of canjs @qantourisc ?
%element is scope.element in newer versions
qantourisc
@qantourisc
Jul 06 2018 19:03
Docs need an update then ;)
Thank you. How easy it the git-clone and pushback ?
Kevin Phillips
@phillipskevin
Jul 06 2018 19:05
not sure what you mean
Kevin Phillips
@phillipskevin
Jul 06 2018 19:29
for the docs, you can click the "Edit on GitHub" button on the top right and submit a pull request
Matthew Phillips
@matthewp
Jul 06 2018 21:00
@pYr0x can 5.1.0 is out
I think there's a bug with steal's client-side tree-shaking though
That's why you saw this bug
I'm going to fix that
Probably on monday