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  • Apr 08 05:39
    greenkeeper[bot] commented #5469
  • Apr 08 05:39

    greenkeeper[bot] on @octokit

    chore(package): update @octokit… (compare)

  • Apr 08 01:05

    justinbmeyer on master

    docs: Fix simple typo, convienc… Merge pull request #5480 from t… (compare)

  • Apr 08 01:05
    justinbmeyer closed #5480
  • Apr 08 01:05
    justinbmeyer commented #5480
  • Apr 06 23:45
    greenkeeper[bot] commented #5450
  • Apr 06 23:45

    greenkeeper[bot] on semver-7.2.1

    chore(package): update semver t… (compare)

  • Apr 06 23:39
    greenkeeper[bot] commented #5450
  • Apr 06 23:39

    greenkeeper[bot] on semver-7.2.0

    chore(package): update semver t… (compare)

  • Apr 06 09:32
    timgates42 opened #5480
  • Apr 06 09:24
  • Apr 04 02:26
    phillipskevin opened #5479
  • Apr 03 16:24
    kaleidawave starred canjs/canjs
  • Apr 02 19:18
    JimMorrison723 starred canjs/canjs
  • Apr 01 03:34
    GraceFatima commented on 695c6da
  • Mar 31 06:37
    hrnkoji starred canjs/canjs
  • Mar 26 22:02
    greenkeeper[bot] commented #5469
  • Mar 26 22:02

    greenkeeper[bot] on @octokit

    chore(package): update @octokit… (compare)

  • Mar 25 21:18
    sdillen starred canjs/canjs
  • Mar 25 20:34
    Aliens-dev starred canjs/canjs
Julian
@pYr0x
in chrome
Christopher Oliphant
@RALifeCoach
I have a breakpoint at the line
Julian
@pYr0x
and now look at the stack
Christopher Oliphant
@RALifeCoach
yes
what am I looking for?
Julian
@pYr0x
where the call came from
Christopher Oliphant
@RALifeCoach
somewhere in stache
I need to know where in stache
which line in the stache file?
Julian
@pYr0x
i think to find that outm, you have to transpile the stache file
stache is parsed in runtime...
if you transpile it, an array of properties is the result
Christopher Oliphant
@RALifeCoach
is there an easy way to transpile it?
then run the transpiled code?
Julian
@pYr0x
make a build with stealjs
Christopher Oliphant
@RALifeCoach
I am not using stealjs
Mohamed Cherif Bouchelaghem
@cherifGsoul
can-compile
Christopher Oliphant
@RALifeCoach
thanks
Julian
@pYr0x
did this work for stache`also?
it says mustache...
Mohamed Cherif Bouchelaghem
@cherifGsoul
it should works readme file has a stache example
Kevin Phillips
@phillipskevin
@RALifeCoach would it be easier to pass a unique argument for each place its being called in your stache file?
or comment them out one-by-one
Mohamed Cherif Bouchelaghem
@cherifGsoul
@jeroencornelissen you can just listen to the app state changes for your case, or you have specific reason why you have to know when template is redered?
Jeroen Cornelissen
@jeroencornelissen
@cherifGsoul what do you mean with app state changes?
I needed to know when the template is rendered because I wanted to focus the first form element.
Christopher Oliphant
@RALifeCoach
@phillipskevin - execllent idea - the can.compile wasn’t useful
Christopher Oliphant
@RALifeCoach
Now I am really confused
I have a simple method on my Map
isActive: function (ctr) {
            return this.playerRow.player.status.toLowerCase() === 'active';
        },
The first time it is called, all is well. The second time it is called, the value of this.playerRow has changed. That is while parsing the same stache file.
The first call {{^if isActive('1')}} and the second call <a class="name {{#if isActive('2')}}expansion{{/if}}”
Kevin Phillips
@phillipskevin
is playerRow an attribute on your map?
Christopher Oliphant
@RALifeCoach
yes
Kevin Phillips
@phillipskevin
you probably want to use .attr(‘playerRow…’) then
Christopher Oliphant
@RALifeCoach
why does it work once, but not the second time?
Kevin Phillips
@phillipskevin
I’m not really sure what you mean
it sounds like playerRow is being set some time while your template is rendering
Julian
@pYr0x
only .attr() let can.compute know about accesing the property
Kevin Phillips
@phillipskevin
if you use .attr() it will render the section with ‘1’ then render the section with ‘2’ then re-render the section with ‘1’ again because playerRow changed
Christopher Oliphant
@RALifeCoach
I will change them all to attrs and keep you posted
Kevin Phillips
@phillipskevin
ok
you can do this.attr(‘playerRow.player.status’)
Christopher Oliphant
@RALifeCoach
the second time this.playerRow.attr('player’) gives <not available>
Kevin Phillips
@phillipskevin
should be this.attr(‘playerRow.player’)
Christopher Oliphant
@RALifeCoach
sorry, I thought either would work - I will make the change
Kevin Phillips
@phillipskevin
the first will only trigger a render if player changes
but if playerRow changes it won't
Christopher Oliphant
@RALifeCoach
I don’t want either player or player row to change
I am simply trying at access them to test for a value
Kevin Phillips
@phillipskevin
I know you don’t want them to change