Sharparam on 6.0.0
Updating the Getting Started Gu… Assuming that v6.0 is not be a … Restore Front Matter and 9 more (compare)
ERROR_BAD_EXE_FORMAT 193 (0xC1) %1 is not a valid Win32 application.
SetBreathingmethod on the
Keyboardinstance (see here for supported methods: https://chroma-sdk.github.io/Colore/docs/interface_corale_1_1_colore_1_1_core_1_1_i_keyboard.html) or if you construct the
Breathingeffect struct yourself, you can pass the colors in its constructor (see: https://chroma-sdk.github.io/Colore/docs/struct_corale_1_1_colore_1_1_razer_1_1_effects_1_1_breathing.html)
I was hoping someone could look over some effect code im using with colore to see how i can improve its efficiency? I think its pretty inefficient right now, and also has the potential for memory leaks but not sure how to improve it. The effect is suppose to be a particle rain drop effect where a set of keys passed in (regions) to different colors (tocolor) in a looping effect.
Any help or suggestions to make it run or look better would be much appreciated. ^^