Hey team, I was looking at the updated tasklist, and I am quite concerned by the number of new "p1" tasks. I think it's too much to reasonably finish for Monday's prototype. We should focus on the core Unity components and most essential gameplay elements (for example, do we really need settlements AND farms? do we need different terrains? etc). We can talk about this when we meet, but I think it's important to pare down to an actually-minimal MVP.