I just want crystal on windows so I can do some gamejams using crsfml ^_^. I am not interested in the networking bits, just hate the effort it requires to set up crystal on windows currently.
I would be happy if I can just do
scoop install crystal and the compiler after installation throws a big honking text
Networking is currently not supported on windows platform.
Anyway, wanted to thank you and the rest of the team on picking more big rocks on the windows side of things.
spawnblock so that it doesn't block the rest of the program. Then later I'm trying to close it with the
#closefunction outside of the
spawnblock later on. However despite that it still leaves the socket open and listening. I'm assuming it needs to be closed within the
spawnblock but I'm wondering if anyone has some insight on that.