dcsan on master
three test WIP quick test with scrolling and g… (compare)
dcsan on threejs
quick test with scrolling and g… (compare)
dcsan on threejs
three test WIP (compare)
dcsan on t3-famous-engine-1.0
messing with ways to include wi… (compare)
dcsan on t3-famous-engine-1.0
quick test using famono and fam… (compare)
dcsan on master
story button (compare)
dcsan on storylinks
story button (compare)
re my work though, it's not so big a change, since the code is mostly an integration wrapper, and everything is still relevant. just a matter of changing the function calls where appropriate. more work is for our users who touched famous directly.
anyways, have to run, but am around if you guys need any help. good luck!
no 'appmode' flag anymore.
not sure if we will get scrollevents on our own surfaces though.
they have given up on scrollviews, just use native scrolling
new browsers don't stop scrolling when JS is running, so it makes no sense to try to do pure JS scrolls.
no difference between surfaces and modifiers, you can just add transforms to surfaces.
separated into BEST which is app framework and CORE for the core drawing engine.
BEST is a more declarative syntax for Behaviors etc. but won't ship for at least 4~5 months (in famous time, that could be a year?)
they rewrote the engine from scratch since they had no tests before and 2 of the 3 people who wrote v1 have left the company.
no text support for webGL
just meshes and images.