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Repo info
Activity
    Tim Carlson
    @dotcarls
    yo
    Zach Silverman
    @zachsilv
    Yooo
    give me like 5 minutes and you'll have my undivided attention lol
    Tim Carlson
    @dotcarls
    there’s a nifty app for macs / windows comps for this as well
    all good dude
    i’ve gotta walk to class anyway, back on in about 10
    Zach Silverman
    @zachsilv
    Will you need to pay attention in class? Hah. We can always touch base afterwards if that works better for you
    Tim Carlson
    @dotcarls
    No not at all
    it’s a history of the blues class
    just here so my face is recognizable in case i need to go brown nose the proff later
    So do you have any questions?
    Zach Silverman
    @zachsilv
    Firstly, my step dad is about to send me like 30 seconds of the cityscape
    Tim Carlson
    @dotcarls
    awesome
    Zach Silverman
    @zachsilv
    I'd like to integrate the sound clip into the iOS project by tonight
    Tim Carlson
    @dotcarls
    So I’ve not been touching any iOS stuff. I’m basically right now trying to make a proof of concept that will be loaded through a web page
    Zach Silverman
    @zachsilv
    Proof of concept?
    Tim Carlson
    @dotcarls
    I’ve been researching binaural audio and have found some resources that will make positioning audio clips easier
    Yeah basically I want to hash out some ideas, make sure we’re on the same page, then work on integrating it to iOS. I figured since you were familiar with web / js a bit that it would be pretty readable
    Plus since it uses the webaudio api it should translate to iOS / android just fine
    Zach Silverman
    @zachsilv
    I know absolutely nothing about js- by web do you mean html/css?
    Tim Carlson
    @dotcarls
    yeah
    so basically HTML5 has an audio system baked into it
    that can handle pretty intense processing
    it’s called the Web Audio API
    here’s a demo page
    (you can change the sound on the bottom left)
    Zach Silverman
    @zachsilv
    Gotcha. So is that more for the processing of the actual sounds?
    Tim Carlson
    @dotcarls
    My idea is that I’ll make a framework that will make it easy to timeline the sounds and set up scenes