sirinsidiator on pts8.0
8.0.4 (compare)
sirinsidiator on pts8.0
8.0.3 (compare)
sirinsidiator on master
7.3.9 (compare)
sirinsidiator on pts8.0
8.0.2 (compare)
sirinsidiator on pts8.0
8.0.1 (compare)
sirinsidiator on master
7.3.8 (compare)
sirinsidiator on pts8.0
8.0.0 (compare)
sirinsidiator on master
updated ESOUIDocumentation.txt (compare)
sirinsidiator on master
7.3.7 (compare)
sirinsidiator on master
7.3.6 (compare)
sirinsidiator on master
updated ESOUIDocumentation.txt (compare)
sirinsidiator on master
7.3.5 (compare)
sirinsidiator on pts7.3
7.3.5 (compare)
sirinsidiator on pts7.3
7.3.4 (compare)
sirinsidiator on pts7.3
7.3.3 (compare)
sirinsidiator on pts7.3
7.3.2 (compare)
sirinsidiator on master
7.2.10 (compare)
sirinsidiator on pts7.3
7.3.1 (compare)
sirinsidiator on pts7.3
7.3.0 (compare)
if (AWM.currentlySelectedPolygon ~= nil and not isInGamepadMode()) then
local xN, yN = getNormalisedMouseCoordinates()
AWMWaypointKeybind = {
{
name = "Set Destination",
keybind = "UI_SHORTCUT_TERTIARY",
callback = function() onWaypointSet(nil, "waypoint", xN, yN, true) end,
},
alignment = KEYBIND_STRIP_ALIGN_CENTER,
}
KEYBIND_STRIP:AddKeybindButtonGroup(AWMWaypointKeybind)
else
KEYBIND_STRIP:RemoveKeybindButtonGroup(AWMWaypointKeybind)
end
For PTS, if something is not clickable, add +2 to Level of the control.
i do not understand this
check the original keybind function and hook it to see if the keybind F, if pressed, is raised or not.
I do not know how to do this
callback = function()
if g_keybindStrips.mouseover:IsOverPinType(MAP_PIN_TYPE_PLAYER_WAYPOINT) then
ZO_WorldMap_RemovePlayerWaypoint()
else
local x, y = NormalizePreferredMousePositionToMap()
if ZO_WorldMap_IsNormalizedPointInsideMapBounds(x, y) then
PingMap(MAP_PIN_TYPE_PLAYER_WAYPOINT, MAP_TYPE_LOCATION_CENTERED, x, y)
g_keybindStrips.mouseover:DoMouseEnterForPinType(MAP_PIN_TYPE_PLAYER_WAYPOINT) -- this should have been called by the mouseover update, but it's not getting called
end
end
end,
You could just try the same as ZOs code does here:
https://github.com/esoui/esoui/blob/0841c7e7cacbfab7bbee52c94647555cd66c206d/esoui/ingame/map/worldmap.lua#L4180
The keybinds are added/removed from the strip as the mouse nters/exits the map
SecurePostHook("ZO_WorldMap_MouseEnter", function()
if not IsInGamepadPreferredMode() then
KEYBIND_STRIP:AddKeybindButtonGroup(myOwnMouseoverKeybindDescriptorTable)
end
end)