@edirin247 I think you should copy the contract dependencies to remix browser editor. Or you can use truffle and npm on local machine. You can see my example token using zeppelin-contract here https://github.com/sc0Vu/gametoken. Hope it helps:)
Is there any way for me to help Ethereum or is there some way that I can chat with someone to explain exactly how all this works?
I've watched tons of videos and read datasheets but I still wanted to ask specific questions to an actual human who knows the system. And I'd love to help the project for free
@pandagopal are you sure youre TESTRPC is running?
Hey guys, this is probably an idiotic question - just getting started with Web3JS and I'm a little unsure about the HttpProvider. I get how it works locally (not an issue) but how would it work in terms of a mobile app, would I just host the provider on a server of mine? Would that still be classed as 'client-side'?
Think I've found the answer, I assume I'd just connect to a public node such as: const web3 = new Web3(new Web3.providers.HttpProvider("https://ropsten.infura.io/TOKEN"));
@aggrogg this is the deaf helping the blind(Dutch expression), but I think that MetaMask is what will have your app connected to the Ethereum network. The user of your app can select whatever network he wants to connect to using MetaMask. https://github.com/MetaMask/faq/blob/master/DEVELOPERS.md