These are chat archives for etlegacy/etlegacy

29th
Jul 2016
Konrad Mosoń
@morsik
Jul 29 2016 06:27
hmm… anyone knows how ETTV works, and if it works with ETL?
twt_thunder
@thunderpwn
Jul 29 2016 06:43
good morning
@Dominator56 I have one more issue with the tag weapon.. because if you use the checkbox on a model for a gun, not only comes the gun but the ring from the tank also.. pretty annoying..
it would be cool if you could tag only a mg to a script mover and it worked...
also I think tag_player doesnt work for custom models
twt_thunder
@thunderpwn
Jul 29 2016 06:49
multiple tag_player support would be the best, making it by code so number 1 get choosed first then 2 and so on
well, back to the pump.........
Dominator56
@Dominator56
Jul 29 2016 09:44
@morsik I don't think ettv works but we have a etltv branch
twt_thunder
@thunderpwn
Jul 29 2016 12:21
alt
base done
Dominator56
@Dominator56
Jul 29 2016 12:21
is that a retexture? or have you done model changes
twt_thunder
@thunderpwn
Jul 29 2016 12:21
I modelled over it
Dominator56
@Dominator56
Jul 29 2016 12:21
anyways that looks nice
twt_thunder
@thunderpwn
Jul 29 2016 12:21
it has some more verts and stuff
Jacker
@jackeri
Jul 29 2016 14:03
@morsik I know how it works, and no it does not work on Legacy ofc because we dont have the code
twt_thunder
@thunderpwn
Jul 29 2016 14:32
upper part skinned, and rigged.. Now for the painful animations :)
twt_thunder
@thunderpwn
Jul 29 2016 14:39
yey.. that went easy.. maybe I have gotten better at this shit too :)
Jacker
@jackeri
Jul 29 2016 14:44
Whats ya working on right now?
twt_thunder
@thunderpwn
Jul 29 2016 14:52
yeah great.. the avi didnt work
well its the pump top
twt_thunder
@thunderpwn
Jul 29 2016 17:31
alt this one..
Jacker
@jackeri
Jul 29 2016 19:19
Have you made any fps models? Just drooling for images ;)
twt_thunder
@thunderpwn
Jul 29 2016 19:20
no, not today.. sorry I have the mg42 source left todo and then I will start getting them into game..
but sometimes I need a little break from the weapons
so then I do something else
Dominator56
@Dominator56
Jul 29 2016 19:22
@jackeri any progress on the lua ui? it seemed quite interesting
mightykemon
@mightykemon
Jul 29 2016 19:22
Your dedication is really great!! Keeps up the spirit
Jacker
@jackeri
Jul 29 2016 19:23
@Dominator56 never took it any further that where it is now, since there were no interest for it at the time
mightykemon
@mightykemon
Jul 29 2016 19:23
By the way @thunderpwn to avoid double work. These weapons have already been done by Titeuf and he offered a collaboration. Some of these models are from a friend of his though so I'm not really sure anymore what the statement was towards different (especially allied) weapons.
http://www.moddb.com/members/titeuf-85/addons
Sorry, I really need to create some sort of roadmap/system to properly keep track of all asset creators and what we need (prioritized) and what we have
Jacker
@jackeri
Jul 29 2016 19:24
I wanted to make the whole UI lua based, as well as the ingame UI for which kemon already made new graphics
mightykemon
@mightykemon
Jul 29 2016 19:24
This message was deleted
twt_thunder
@thunderpwn
Jul 29 2016 19:26
K then you use those weapons @mightykemon , and I will keep mine for a mod instead or another game.. absolutely np!
Dominator56
@Dominator56
Jul 29 2016 19:26
it would be nice to have the ability to customize limbo and loading screen
and also @thunderpwn there are some weapons from et that aren't from rtcw
so we can have a mix of both weapons
mightykemon
@mightykemon
Jul 29 2016 19:28
Haven't had a closer look at them. @rafal1137 said he might take them under his care

and also @thunderpwn there are some weapons from et that aren't from rtcw

Exactly! I don't think there is an allied weapon in there except the Thompson

twt_thunder
@thunderpwn
Jul 29 2016 19:30
k, maybe titeuf would take care of those too so it would'nt be to much difference Kemon?
mightykemon
@mightykemon
Jul 29 2016 19:30
hmm
Dominator56
@Dominator56
Jul 29 2016 19:30
i'm not sure he want to do that
mightykemon
@mightykemon
Jul 29 2016 19:30
I will have a talk with him again
me neither^^
twt_thunder
@thunderpwn
Jul 29 2016 19:31
he can use mine and fix on them if he wants
Jacker
@jackeri
Jul 29 2016 19:31
If someone is making new fps models at some point, please make the models complete (meaning full models not just the left or the right side) so we can add the possibility to change the weapon hand
mightykemon
@mightykemon
Jul 29 2016 19:31
He has his whole mod to take care of and he asked for a map collaboration between ET:L and The Dark Army to bring the two storylines/games closer together
twt_thunder
@thunderpwn
Jul 29 2016 19:31
mine is always complete
mightykemon
@mightykemon
Jul 29 2016 19:32
@jackeri maybe you could also have a look at Titeuf's models? I'm not really familiar with the technical specs of models
I need to read a bit more about that and maybe learn Blender myself -.-
twt_thunder
@thunderpwn
Jul 29 2016 19:33
but there will diffs when it comes to the fps arms and everything.. Better off if he does it
rafal1137
@rafal1137
Jul 29 2016 19:33
I did used Cinema4D when I was doing my axis nade model :O
mightykemon
@mightykemon
Jul 29 2016 19:33
You sure @thunderpwn ? You think the differences would be noticable?
Dominator56
@Dominator56
Jul 29 2016 19:34
if titeuf doesn't want to do the rest of the models, maybe it would be better to use @thunderpwn models since he will replace every weapon
mightykemon
@mightykemon
Jul 29 2016 19:34
But that would be really mean to cut you out like that. You achieved so much progress the last days!
rafal1137
@rafal1137
Jul 29 2016 19:37
@mightykemon this is what is happening to me :P https://dev.etlegacy.com/boards/3/topics/2680
twt_thunder
@thunderpwn
Jul 29 2016 19:40
not mean at all, less work :)
mightykemon
@mightykemon
Jul 29 2016 19:41
God damn it. Only problems with those textures :D
twt_thunder
@thunderpwn
Jul 29 2016 19:41
go 1024 as I've said all the time
mightykemon
@mightykemon
Jul 29 2016 19:41
Go to skies_sd and resize siwa_mask from 4096 to 2048
Dominator56
@Dominator56
Jul 29 2016 19:41
4096x4096 ftw
mightykemon
@mightykemon
Jul 29 2016 19:41
nah, 2048 is absolutely no problem. It's just the few 4096 textures that are still hiding in there
xD
twt_thunder
@thunderpwn
Jul 29 2016 19:41
then you would also get the minor players who doesnt have the biggest specs
mightykemon
@mightykemon
Jul 29 2016 19:42
I remember the days when I made the fire and explosion textures for airstrikes etc 8192x8192 px :D
Good times
Dominator56
@Dominator56
Jul 29 2016 19:43
I want them xd
rafal1137
@rafal1137
Jul 29 2016 19:43
go for MEGATEXTURES 36k x 36k
twt_thunder
@thunderpwn
Jul 29 2016 19:43
Well, @mightykemon go speak with the guy and let me know.. I will anyway do the mg42 just to have a complete list
mightykemon
@mightykemon
Jul 29 2016 19:44
Will do
twt_thunder
@thunderpwn
Jul 29 2016 19:44
but for now I will upload the supplystands to get one more ticket closed there
mightykemon
@mightykemon
Jul 29 2016 19:44
ammo cabinets?
twt_thunder
@thunderpwn
Jul 29 2016 19:44
yep and health
mightykemon
@mightykemon
Jul 29 2016 19:44
uuh neat. Do you have a screenshot?
twt_thunder
@thunderpwn
Jul 29 2016 19:45
no.. its just pipes.. now I will go watch midsummer murders on tv, see you guys!
Dominator56
@Dominator56
Jul 29 2016 19:45
would be cool to use tag_weapon from playermodels to attach the primary weapon when you are not using it
ok, cya thunder
mightykemon
@mightykemon
Jul 29 2016 19:45
ah okay, well have fun then :)
ET:NAM puts them on the players back when using the chat or using different weapons
Really cool
Dominator56
@Dominator56
Jul 29 2016 19:46
yeah
et:nam is one of the best mods I played so far (after nq)
really fun features like grenade sticking, kamikaze, visible arty shells, parachute etc..